                          ============================
                          History For AdvanceMAME/MESS
                          ============================


ADVANCEMAME/MESS VERSION 5.0 2025/05
====================================

New games supported or improved: [arcadez2003] [grant2258] [Andrea Mazzoleni]
    19yy - 19YY
    aladmdb - Aladdin (bootleg of Japanese Megadrive version)
    backfirt - Back Fire (Tecmo)
    barek2ch - Bare Knuckle II (Chinese bootleg of Megadrive version)
    barek3mb - Bare Knuckle III (bootleg of Megadrive version)
    baryon - Baryon - Future Assault
    bigfight - Big Fight - Big Trouble In The Atlantic Ocean
    bpanicdx - Block Panic DX
    brapboys - B.Rap Boys (World)
    caravan - Project Neon Caravan Edition (Prealpha 0.4.19)
    cbarrel - Captain Barrel
    chinagat - China Gate (US)
    cnbe2018 - Codename: Blut Engel
    columnsn - Columns (NeoGeo)(Homebrew)
    cutefght - Cute Fighter
    cyborg - Cyborg Force
    daikaiju - Daikaiju no Gyakushu
    darkmist - The Lost Castle In Darkmist
    dblewing - Double Wings
    ddp2 - DoDonPachi II - Bee Storm
    deerhunt - Deer Hunting USA V4.3
    deluxe5 - Deluxe 5 (ver. 0107)
    denseib - Ghost Chaser Densei (SNES bootleg)
    dicegame - Dice - The Dice Game
    diggerma - Digger Man (prototype)
    dokidoki - Doki Doki Penguin Land
    dreamwld - Dream World
    eeekk - Eeekk!
    endless - Gundam Wing: Endless Duel (SNES bootleg)
    ffeast - Frog Feast (NeoGeo)
    ffight2b - Final Fight 2 (SNES bootleg)
    flagrall - '96 Flag Rally
    flapchck - Flappy Chicken
    fspiderb - Frog & Spiders (bootleg)
    gaialast - Gaia - The Last Choice of Earth
    gulunpa - Gulun.Pa! (Japan 931220 L)
    hangzo - Hangzo (Japan, prototype)
    hypernoi - Hypernoid
    igmo - IGMO
    iron - Iron (SNES bootleg)
    josvolly - Joshi Volleyball
    jumpkun - Jump Kun (prototype)
    karnovn - Karnov (Neo-Geo port)
    kinstb - Killer Instinct (SNES bootleg)
    knightsc - Knight's Chance
    lasthope - Last Hope (bootleg AES to MVS conversion, no coin support)
    legendsb - Legend (SNES bootleg)
    looptris - Looptris
    mastfury - Master's Fury
    matchit2 - Match It II
    mazeinv - Maze Invaders (prototype)
    megrescu - Megumi Rescue
    mrsdyna - Mrs. Dynamite
    msgogo - Mouse Shooter GoGo
    mslug3b6 - Metal Slug 6 (Metal Slug 3 bootleg)
    mspactwn - Ms. Pac-Man Twin (Argentina)
    mustache - Mustache Boy
    neopang - Neo Pang
    neopong - Neo Pong (v1.1)
    ngtetris - NeoGeo 2-Player Tetris
    nratechu - Neratte Chu
    nsmb - New! Super Mario Bros.
    pacapp - Paca Paca Passion (PPP1/VER.A2)
    pairlove - Pairs Love
    parodius - Parodius DA! (World)
    pprobe - Planet Probe (prototype?)
    puzzli2 - Puzzli 2 (ver. 100)
    py2k2 - Photo Y2K 2
    racingb - Racing Beat (World)
    raphero - Rapid Hero (Japan)
    riskchal - Risky Challenge
    rolcrush - Rolling Crush (version 1.07.E)
    rumba - Rumba Lumber
    rushbets - Rushing Beat Shura (SNES bootleg)
    safarir - Safari Rally (Japan)
    sblast2b - Sonic Blast Man TURBO 2 (SNES bootleg)
    sbubsm - Super Bubble Bobble (Sun Mixing, Mega Drive clone hardware)
    scessjoe - Success Joe (World)
    slapshtr - Slap Shooter
    sonic2mb - Sonic The Hedgehog 2 (bootleg of Mega Drive version)
    sonic3mb - Sonic The Hedgehog 3 (bootleg of Mega Drive version)
    swa Star - Wars Arcade
    swatpolc - SWAT Police
    teot - The Eye of Typhoon (Tsunami Edition, beta 7)
    tgm2 - Tetris the Absolute The Grand Master 2
    tharrier - Task Force Harrier
    timesup - Time's Up!
    tmntmwb - Teenage Mutant Ninja Turtles - Mutant Warriors (SNES bootleg)
    topdrive - Top Driving (version 1.1)
    topshoot - Top Shooter
    totc - Treasure of the Caribbean
    touchgo - Touch & Go (World)
    trophyh - Trophy Hunting - Bear & Moose V1.0
    tturf - Tough Turf (set 2, Japan, 8751 317-0104)
    turkhunt - Turkey Hunting USA V1.0
    venom - Venom & Spider-Man - Separation Anxiety (SNES bootleg)
    victnine - Victorious Nine
    vr - Virtua Racing
    wingwar - Wing War (US)
    wldgunsb - Wild Guns (SNES bootleg)
    wschamp - Wing Shooting Championship V2.00
    xeno - Xeno Crisis (Neo Geo MVS)
New clones with relevant differences:
    bublbob2p - Bubble Bobble II (Ver 0.0J, prototype)
        https://mamedev.emulab.it/haze/2013/08/15/the-return-of-super-drunk/
    tfrceacjpb - ThunderForce AC (Japan, prototype, bootleg)
        https://shmups.system11.org/viewtopic.php?f=1&t=66235
    ffightae - Final Fight 30th Anniversary Edition
        Three Players mode http://adb.arcadeitalia.net/?mame=ffightae
    dkongx - Donkey Kong II - Jumpman Returns (V1.2) (hack)
        Four new stages http://adb.arcadeitalia.net/?mame=dkongx
    guwanges - Guwange (Japan Special Ver 2000 7-7
        http://adb.arcadeitalia.net/?mame=guwanges
* Do not prevent startup if a mouse/joystick stick/axe/button name configured in the .ini is unplugged [Andrea Mazzoleni]
* Fix saving of IPT_OTHER ports the .ini file [Andrea Mazzoleni]
* Enable support for the MAME debugger [Andrea Mazzoleni]
* Use standard ports for A2600 and remove default key mapping for non-standard DIP switches [Andrea Mazzoleni]
* Add a new genre.ini [Andrea Mazzoleni]
* Remove startup "sync" to avoid delay when starting the game [Andrea Mazzoleni]
* Drop the dir_crc support [Andrea Mazzoleni]
* Rename mspactwin to mspactwn to stay in the 8 chars limit [Andrea Mazzoleni]


ADVANCEMENU VERSION 5.0 2025/05
===============================

* In menu stats list also the game description [Andrea Mazzoleni]
* New misc_sync option as default off as it's not expected to be needed [Andrea Mazzoleni]
* Fix some warnings to allow building with gcc 15 using c23 as default [Andrea Mazzoleni]


ADVANCEMAME/MESS VERSION 4.0 2024/10
====================================

New games supported or improved [arcadez2003] [grant2258] [Andrea Mazzoleni]
    1943mii - 1943: The Battle of Midway Mark II (US)
    alibaba - Ali Baba and 40 Thieves
    asurabus - Asura Buster - Eternal Warriors (Japan)
    birdtry - Birdie Try (Japan)
    blkheart - Black Heart
    bullet - Bullet (FD1094 317-0041)
    bullfgtr - Bull Fighter
    chqflag - Chequered Flag
    crswd2bl - Crossed Swords 2 (bootleg of CD version)
    dangerex - Danger Express (prototype)
    equites - Equites
    fantzn2x - Fantasy Zone II - The Tears of Opa-Opa (System 16C version)
    glass - Glass (Ver 1.1)
    glfgreat - Golfing Greats
    hachamf - Hacha Mecha Fighter
    hamaway - Hammer Away (Japan, prototype)
    hsf2 - Hyper Street Fighter II: The Anniversary Edition (Asia 040202)
    hvoltage - High Voltage
    inyourfa - In Your Face (North America, prototype)
    killbld - The Killing Blade
    kodure - Kodure Ookami (Japan)
    kouyakyu - The Koukouyakyuh
    leds2011 - Led Storm Rally 2011 (World)
    legion - Legion - Spinner-87 (World ver 2.03)
    lordgun - Lord of Gun (USA)
    mirax - Mirax
    msisaac - Metal Soldier Isaac II
    mustang - US AAF Mustang (Japan)
    ncv2 - Namco Classics Collection Vol.2
    onna34ro - Onna Sansirou - Typhoon Gal (set 1)
    packbang - Pack'n Bang Bang
    pettanp - Pettan Pyuu (Japan)
    primrage - Primal Rage (version 2.3)
    puzlstar - Puzzle Star
    quiz365 - Quiz 365 (Japan)
    quizf1 - Quiz F-1 1,2finish
    roadriot - Road Riot 4WD
    salmndr2 - Salamander 2 (ver JAA)
    shougi - Shougi
    spcfrcii - Special Forces II
    spclforc - Special Forces
    splndrbt - Splendor Blast
    steelwkr - Steel Worker
    terraf - Terra Force
    tmnt2 - Teenage Mutant Ninja Turtles - Turtles in Time (4 Players ver UAA)
    wingforc - Wing Force (Japan, prototype)

* Assume imperfect games with incomplete protection emulation [Andrea Mazzoleni]
* Add build for AdvanceBERRY 64 bit [Andrea Mazzoleni]
* Remove the auto selection of buffered vs direct write [Andrea Mazzoleni]
* Detect the VideoCore also in /usr [Andrea Mazzoleni]
* Use XBR in all platforms [Andrea Mazzoleni]
* Support OpenMP for XBR/ScaleK effect [Andrea Mazzoleni]
* Add a configuration script for AdvanceBERRY [Andrea Mazzoleni]
* Fix the frameskipping with slow game [Andrea Mazzoleni]
* Fix and extend the speedmark support [Andrea Mazzoleni]
* Update joystick definition from libretro [Andrea Mazzoleni]
* Add coin option in the exit menu [Andrea Mazzoleni]
* Add advmame Xbuttons configuration category [Andrea Mazzoleni]
* Fix crash when saving a rotated png due integer promotion to unsigned [Andrea Mazzoleni]


ADVANCEMAME/MESS VERSION 3.10 2024/02
=====================================

New games supported or improved [arcadez2003] [grant2258] [Scandy] [Mario Montminy] [Haze] [Andrea Mazzoleni]
    aquario - Clockwork Aquario (prototype)
    b2b - Bang Bang Busters (2010 NCI release)
    bloodwar - Blood Warrior
    cosmica - Cosmic Alien
    denjinmk - Denjin Makai
    deroon - Deroon DeroDero
    djboy - DJ Boy
    firebarr - Fire Barrel (Japan)
    headonch - Head On Channel (Japan, prototype)
    hvyunit - Heavy Unit (World)
    ironclad - Choutetsu Brikin'ger - Ironclad (Prototype)
    kov2 - Knights of Valour 2
    marblmd2 - Marble Madness II (prototype)
    martmast - Martial Masters
    offroadc - Off Road Challenge
    olds - Oriental Legend Special / Xi You Shi E Zhuan Super (Korea 101)
    ooparts - OOPArts (Japan, Prototype)
    opaopa - Opa Opa (MC-8123, 317-0042)
    ridingf - Riding Fight (Ver 1.0O)
    shogwarr - Shogun Warriors (US)
    snowboar - Snow Board Championship (set 1)
    ssonicbr - SegaSonic Bros (Japan, prototype)
    teetert - Teeter Torture (prototype)
    tkdensho - Toukidenshou - Angel Eyes (VER. 960614)
    wilytowr - Wily Tower

* Fixed crash with Linux nvidia proprietary driver [Andrea Mazzoleni}
* Use bitmask size not EV_MAX for EVIOCGBIT ioctl. [Mark Davies]
* Several fixes for compile warnings, backported from more recent MAME [Greg Kennedy]
* Fix some minor issues in advancemame compilation [Greg Kennedy]
* Fix build errors due new gcc 10 default for -fno-common [Andrea Mazzoleni
* Fix USB issue and did various optimizations [Mario Montminy]
* Corrected clipping issue with battlezone, major havoc [Mario Montminy]
* Added USB-DVG vector generator board support [Goldfinch2]
* Support make install DESTDIR=/foo just like Automake does [James Le Cuirot]
* Don't use auto CFLAGS/LDFLAGS if they are set but blank [James Le Cuirot]
* apf_vsync_int: fix invalid access to apf_ints variable [Andreas Oberritter]
* Adding pkg-config for ncurses and slang [Alex Barker]


ADVANCEMENU VERSION 3.10 2024/02
================================

* Added the new 'ui_menu_font' to change the font for the online menus.


ADVANCEMAME/MESS VERSION 3.9 2018/09
====================================

* Fixed input games with a relative input when controlled with
  an absolute controller. Like 'cabal' or 'offroad' when
  controlled with a joystick.
* Added the new 'display_artwork_magnify' to use a bigger screen
  size when the game has an artwork to display.
* Included the cheat.dat resource in the main distribution.
* Fixed loading files with an absolute path, like with misc_cheatfile.


ADVANCEMENU VERSION 3.9 2018/09
===============================

* Added a new 'menu' option at the 'misc_exit' configuration to
  have a confirmation menu before quitting.
* Fixed the creation of the default advmenu.rc, avoiding the "volume"
  syntax error.


ADVANCEMAME/MESS VERSION 3.8 2018/06
====================================

* Change the default 'sync_resample' mode to 'internal' to all games
  using the pokey sound chip. This avoid crashes and provide
  a better sound audio. One example is 'starwars'.
* Don't update input configurations that are not changed at runtime.
* Added a new 'config' option to allow to decide if the .rc configuration
  should be saved at exit or not. If saved, they are written
  in a resiliant way, able to resist to unexpected power-downs.
* Fixed font size computation. Now the menu always has the same size.
* In AdvanceMESS added a new 'misc_ui' option to configure the keyboard
  emulation. Note that the default is now to have partial emulation
  by default to allow the user to control the emulator user
  interface.
* In AdvanceMESS added a new 'ui_keyboard' input to show a runtime menu
  to simulate some keypress.


ADVANCEMENU VERSION 3.8 2018/06
===============================

* Added support for configuring joystick and mouse buttons in the 'event'
  configuration option.
* Added the 'display_resizeeffect' option like in AdvanceMAME to scale
  screenshots.
* In the screensaver if the clip is too short, don't restart it when
  it finishes, but switch to the next one.
* In 'lock' mode is still possible to shutdown, if the 'misc_exit'
  option allows it.
* Added a new 'advblue' tool able to pair and connect automatically
  bluetooth joysticks and gamepads. This is Linux only.
* Added a new 'ui_autocalib' option to automatically start a joystick
  calibration menu if no joystick is detected. This works better
  with the Linux event driver, with an immediate notification.
  With other drivers it checks only when the idle screensaver
  starts.
* Other configuration options added: 'ui_topname', 'sort smart_time',
  'ui_text/bar_font', 'ui_outline', 'skip_horz' and 'skip_vert'
* The configuration .rc file is wrote in a resiliant way, able to
  resist to unexpected power-downs. Take care that this is
  automatically disabled if the .rc is a symbolic link.
* Always wait for vsync to avoid to use 100% CPU.
* Added a new 'exit' event to separate the exit action from the
  generic esc one. Ensure to change also misc_exit to make this
  command to work.
* Avoid to flash the cursor if it has equal foreground and background
  color.


ADVANCEMAME/MESS VERSION 3.7 2018/02
====================================

* In the Exit menu added new Load/Save/Reset commands.
  The Load and Save use the state file at position '0'.
* Added the game uccopsar, "Undercover Cops - Alpha Renewal Version".
  You can use the MAME rom.
* Fixed some issues in the z80 emulator with modern gcc compilers
  in the x86 32 bits platforms.


ADVANCEMENU VERSION 3.7 2017/12
===============================

* Added detection for mame64.exe and mame64 executables for the
  autoconfiguration.
* Renamed 'sdlmame' emulator type in Linux to 'mame'. The old 'sdlmame'
  name is still supported.


ADVANCEMAME/MESS VERSION 3.6 2017/12
====================================

* Fixed Linux ALSA sound jitter increasing the number of periods.
* Fixed screen size computation using backdrops.
* Disabled by default in the source distribution the MIPS DRC emulator
  because it makes various games to crash. Like biofreak, blitz,
  calspeed, carnevil, kinst and others...
  It was already disabled in the binary releases from version 3.0.


ADVANCEMENU VERSION 3.6 2017/12
===============================

* Fixed loop for clips in list mode.


ADVANCEMAME/MESS VERSION 3.5 2017/06
====================================

* Fixed led control for the Linux event keyboard interface.


ADVANCEMENU VERSION 3.5 2017/06
===============================

* Added a new option 'ui_scrollbar' to disable the lateral scroll
  bars.
* Added a new option 'ui_name' to disable the display of the game
  name in the screensaver.


ADVANCEMAME/MESS VERSION 3.4 2017/03
====================================

* Add supports for up to 8 players. Before it was fully
  supporting only 4 players.
* Fixed handling of multiple identical devices in input_map[].
* Don't lose the device name in input_map[] if run with the device
  disconnected.


ADVANCEMAME/MESS VERSION 3.3 2017/02
====================================

* Fixed handling of input_map[] definitions [Vincent Hamon].
* Fixed crashes in games xmen6p and xmen6pu.


ADVANCEMAME/MESS VERSION 3.2 2017/01
====================================

* The prebuilt binary for Raspberry is not linked anymore with SDL.
* Fixed a terminating hanging condition when dealing with the
  Raspberry VideoCore. There are some hidden timing
  dependencies that could cause VideoCore to misbehave.
* Inverted the polarity of hsync/vsync in Raspberry when using
  hdmi_timings. In hdmi_timings 1 means "inverted polarity",
  and then "-hsync/-vsync".
* Fixes aspect ratio of Sega System 32 and most Neogeo games.
* Improved the support for Sega Megadrive and
  Sega Master System recognizing more software formats.
* In the input definitions support the use of the device name
  to avoid issues when devices are reordered.
  You can use the advk, advj and advm tools to get the
  identifier names to in the 'keryboard[]', 'mouse[]' and
  'joystick[]' input definitions.
* Disabled the SDL2 system keyboard hotkeys to avoid to lose focus.
* Fixed the loading of software images from the UI file browser.


ADVANCEMENU VERSION 3.2 2017/01
===============================

* Always prints the system name, even if it's not runnable, if it
  has dependent software.
* Added a filter for duplicated games. For example,
  you can use it to show only the MAME games not present in
  AdvanceMAME.
* Added support for reading MNG files generated by MAME.


ADVANCEMAME/MESS/MENU VERSION 3.1 2017/01
=========================================

* Added support for SDL2. It's the new default in Linux and Windows.
  This results in better performance and better VSync support
  when running in a window manager environment like X Window
  or Windows. It also enables again the RGB effects.
  The exception is Raspberry where SDL1 still provides better
  performance in the X Window environment, and it's still the
  default option.
* More reliable Raspberry video mode setting when using programmable
  modes. It now uses the Raspberry VideoCore libraries to
  control better the system.
* More precise VSync synchronization, avoiding any missing frame.
* In AdvanceMESS fixed the loading of disk image for the TI99-4A
  system.
* In AdvanceMAME marked 'retofinv', 'svc', 'prmrsocr' and 'viostorm'
  as not working to trigger the use of the working clones.
  Also added the game 'mp_shnb3'.
* Fixed the UI flickering and a potential crash when SMP is active.
* The Linux joystick event and raw interface now support up to 32
  button. Before it was only 12.
* If SMP is active, don't automatically disable the resize
  effect if the game is too slow. This gives a more
  stable 'auto' effect.
* Changed the 'sync_resample auto' to be 'emulation' instead
  of 'internal'. This give more stable sound when
  the game emulation is too slow.
* The 'display_magnify auto' option now takes into account
  the monitor limits to avoid over scaling.
* Restored the functionality of "-output fullscreen" option.
  It wasn't able anymore to find video modes.
* Added support running from a SSH shell.
* Removed the 'lq' effect. It was not really used.
  The 'scale2x' and 'scale2k' are faster and better.
* The RunClone menu now excludes preliminary clones if they
  are already filtered out in the main list.


ADVANCEMAME/MESS/MENU VERSION 3.0 2016/12
=========================================

* Now the AdvanceMAME package contains AdvanceMAME,
  AdvanceMESS and AdvanceMENU.
* Customized for Raspberry Pi fixing various issues
  and improving performance, functionality and
  documentation
  Check the install.txt file for some more information
  about the use with a Raspberry Pi.
  The most important note is to run the Advance programs
  directly from the Linux Console and outside the
  X-Window graphics environment to be able to use the
  Raspberry hardware acceleration.
* Improved synchronization to remove tearing with the Linux
  FrameBuffer.
* Added a new category.ini installed automatically, that
  is used automatically by AdvanceMENU.
* Added a new 'display_aspect' option that replaces
  the old 'display_aspectx' and 'display_aspecty'.
  This one allows aspect auto-detection with 'auto'.
  You have to manually adjust the advmame.rc file if you
  are using the old ones.
* Changed the default of 'display_expand' to 1.25.
  This value allow to fill better a wide screen with
  old games. If you like more correct aspect, select 1.0.
* Add a new AdvanceMENU 3x2 tile mode called "tile_tiny".
* Better autoconfiguration for AdvanceMENU to be able to detect
  and configure AdvanceMAME and AdvanceMESS at the first run.
* Change the default AdvanceMENU main and screen saver mode to animate
  all the clips.
* In Linux if the system time is wrong ensure that the generated XML
  list files are not updated every time.
* Added new SSE2 blitters that replace the older MMX ones


ADVANCEMAME/MESS VERSION 1.5 2016/11
====================================

* Imported the Toaplan driver from ThunderMAME32Plus-v0.106X.
  This adds sound support with samples at the games:
  'batsugun', 'dogyuun', 'ghox', 'samesame', 'tekipaki',
  'vfive' and 'vimana'.
* Imported the CPS3 driver from ThunderMAME32Plus-v0.106X.
  This adds the games: 'sfiii', 'jojo' and 'warzard'.
* Fixed a crashing issue in 68000 games, like Altered Beast.
* Added knocker support to Q*bert. You should see a keyboard
  led on when the knocker is active [hainet].
* Set the SCHED_FIFO scheduling policy with sched_setscheduler().
  This is reported to improve performance on Raspberry
  Pi 2 boards.
  Note that this ha effect only with root permission.
  You can see in the log for "os: scheduling".
* Windows binaries built with MingW 4.9.3 using the MXE cross compiler at
  commit 62bcdbee56e87c81f1faa105b8777a5879d4e2e with targets
  i686-w64-mingw32 and x86_64-w64-mingw32 and optimization -O2.
* DOS binaries built with DJGPP 4.8.5 from
  https://github.com/andrewwutw/build-djgpp


ADVANCEMENU VERSION 2.9 2016/11
===============================

* Extended display_size option to allow to select the mode height.
* Windows binaries built with MingW 4.9.3 using the MXE cross compiler at
  commit 62bcdbee56e87c81f1faa105b8777a5879d4e2e with targets
  i686-w64-mingw32 and x86_64-w64-mingw32 and optimization -O2.


ADVANCEMAME/MESS VERSION 1.4 2015/08
====================================

* Restored the missing keypress of coin1 broken on v1.3.
* Imported the Cave PGM driver from ShmupMAME v3.0b
  with the new games 'ket', 'ddp3' and 'espgal'.
* Fixed build issue on AdvanceMESS about discrete.c file.


ADVANCEMAME/MESS VERSION 1.3 2015/06
====================================

* Added support fo Haiku OS.
* Included free ROMs gridlee, polyplay and robby.
* Trick to reduce the input lag by one frame [Manlio De Pasquale].
* Better effect selection if display_resizeeffect is 'auto'.
* Changed the default of "magnify" to auto.
* Fixed manpages format.


ADVANCEMENU VERSION 2.8 2015/06
===============================

* Added support fo Haiku OS.
* Compatible with AdvanceMESS 1.3.


ADVANCEMENU VERSION 2.7 2014/03
===============================

* Fixed a hang condition at termination when started directly from xinit.
* Fixed manpages format.


ADVANCEMAME VERSION 1.2 2012/12
===============================

* Fixed compilation with modern compilers.
* Fixed the "alsa" audio driver in Linux. In modern distributions it was generating no sound.
* Fixed a crash at exit when SMP is enabled.
* Added a new option display_magnifysize to define the area to target with display_magnify auto.
* Renamed the 'scale' video effect to 'scalex'.
* Added the new 'xbr' video scaling effect. Better than 'hq'.
* Added the new 'scalek' video effect. Better than 'scalex' and faster than 'xbr'.
* If display_resizeeffect is auto, the default effect is now 'xbr', but it's decreased at runtime
  to 'scalek', or 'scalex' if speed is required.
* Removed blitting cache optimization. With modern caches it's not needed anymore.
* Changed default doc/man dirs to prefix/doc and prefix/man.
* Now in git repository.
* Removed DLL files from the Windows distribution. The new compiler uses static libraries.
* Compiled with SDL-1.2.14, zlib-1.2.5, expat-2.0.1, freetype-2.4.4, pthreads-w32-2-8-0.


ADVANCEMENU VERSION 2.6 2012/12
===============================

* Fixed the "alsa" audio driver in Linux. In modern distributions it was generating no sound.
* Support 64 bits .ZIP archives.
* Support $HOME variable in directories specification for sdlmame.
* For MAME bioses, devices and other not runnable roms are not listed anymore.
* The new screen saver modes 'shutdown' and 'exit' works also with lock activated.
* Added support for importing CatList files.
* Snapshot images in .ZIP archives are now read also ig they are in sub directories.
* Renamed the old "ini" import format to "catver" to avoid confusion with the new "catlist".
* Removed xmame support.
* Removed DLL files from the Windows distribution. The new compiler uses static libraries.
* Compiled with SDL-1.2.14, zlib-1.2.5, expat-2.0.1, freetype-2.4.4.


ADVANCEMAME VERSION 0.106.1 2008/12
===================================

* Fixed the black screen bug with paletteized games.
* Fixed the computation of the font size of the menu for vertical games.
* Added support for 'lq' and 'hq' resize mode using the 'overlay' output mode.
* Added support for 'scanline' effects using the 'overlay' output mode.
* Improved the cache locality of the blitting algorithm. Not it operates on segments of row,
  processing one segment up to the final stage before processing the next one.
* The default output mode in Windows and X is now 'overlay'.
* The default resize effect is now 'fractional' instead of 'integer'.
* The 'overlaysize' option now has the default 'auto' which uses the current video mode.
* New Windows icon at high resolution.
* Ignored WINKEYS in Windows if input_hotkey is set.
* The SDL library now force the video driver 'directx' as default.
  Required because from SDL 1.2.10 the default is the slow 'windib'.
* Windows binary is provided with SDL.dll 1.2.13.
* Added multithread support for Windows using the pthread-win32 library.


ADVANCEMENU VERSION 2.5.0 2008/12
=================================

* Fixed the recognition of the BIOS roms.
* Smarter error detection of damaged zips.
* Added the option 'exit' and 'shutdown' at the screensaver.
* New Windows icon at high resolution.
* Added automatic detection of mamepp.exe for Windows.
* Added automatic detection of sdlmame for Windows and *nix.
* Added a splash screen in Windows.
* The 'overlaysize' option now has the default 'auto' which uses the current video mode.
* Windows binary is provided with SDL.dll 1.2.13.


ADVANCEMENU VERSION 2.4.14 2007/01
==================================

* Fixed compilation problem with gcc 4.x.x.


ADVANCEMAME VERSION 0.106.0 2006/06
===================================

* Based on MAME 0.106


ADVANCEMAME VERSION 0.104.0 2006/02
===================================

* Based on MAME 0.104


ADVANCEMAME VERSION 0.102.1 2005/12
===================================

* Added in the `contrib' directory a test version of cwsdpmi
which solves some slowdown problem in DOS with system with
more than 512 MB of memory.


ADVANCEMESS VERSION 0.102.0.1 2005/12
=====================================

* Fixed the loading of image files.


ADVANCEMENU VERSION 2.4.13 2005/12
==================================

* Fixed the ui_help and ui_exit option in the DOS and
  Windows platforms.


ADVANCEMAME VERSION 0.102.0 2005/12
===================================

* Fixed some bugs for the 64 bits platforms. It works now.
* Fixed a problem mapping the video memory
  in the Linux FrambeBuffer driver.
* Fixed the conditional compilation of the advv and advcfg
  utilities.
* Updated zlib to version 1.2.3.
* Fixed some keyboard input issues with the text mode
  utilities in Windows.
* Added leds support at the `raw' and `event' keyboard
  linux drivers.
* Fixed the `uninstall' make target.
* Increased the max number of joystick buttons to 64.


ADVANCEMENU VERSION 2.4.12 2005/12
==================================

* Fixed some bugs for the 64 bits platforms. It works now.


ADVANCEMESS VERSION 0.102.0.0 2005/12
=====================================

* Based on AdvanceMAME 0.102.0.


ADVANCEMAME VERSION 0.101.0 2005/10
===================================

* Fixed the crash problem without the -quiet option.


ADVANCEMAME VERSION 0.100.0 2005/10
===================================

* Fixed the recognition of the ActLabs guns in the Linux
  version.
* Removed the `misc_historyfile' and `misc_infofile' like
  the official version.
* Updated the FAQ [Mikkel Holm Olsen].


ADVANCEMENU VERSION 2.4.11 2005/10
==================================

* Added a new `mute' event. Default to period key on the keypad.


ADVANCEMESS VERSION 0.99.0.0 2005/08
====================================

* Based on AdvanceMAME 0.99.0.


ADVANCEMAME VERSION 0.99.0 2005/08
==================================

* Based on MAME 0.99


ADVANCEMAME VERSION 0.97.0 2005/06
==================================

* Improved the precision of all the joystick drivers.
  Now a scale of 65536 values is used.
* Added support for multiple lightgun in Windows XP
  using the new `lgrawinput' joystick driver.


ADVANCEMENU VERSION 2.4.10 2005/06
==================================

* Improved the precision of all the joystick drivers.
  Now a scale of 65536 values is used.


ADVANCEMESS VERSION 0.96.0.0 2005/05
====================================

* Based on MAME 0.96 and AdvanceMAME 0.96.0.


ADVANCEMAME VERSION 0.96.0 2005/05
==================================

* Improved the support for low clocks of the SVGALIB
  nVidia driver for DOS and Windows.
* Readded in the DOS and Windows version the old
  SVGALIB drivers for GeForce and Savage boards.
  If you have problem with the new driver
  you can still use the old ones with the
  names "savage_leg" and "nv3_leg".
* The `advv' and `advcfg' utilities are now compiled
  and installed only if needed.
* Fixed the detection of the new `unichrome' driver in DOS.
* Added support for multiple mice in Windows XP using the
  new `rawinput' mouse driver.
* Added support for multiple mice in Windows 2000 using the
  new `cpn' mouse driver.


ADVANCEMENU VERSION 2.4.9 2005/05
=================================

* The directory is not chaged before running an
  emulator in the *nix platforms. Instead the
  full path name of the emulator is used.
* Improved the support for low clocks of the SVGALIB
  nVidia driver for DOS and Windows.
* Readded in the DOS and Windows version the old
  SVGALIB drivers for GeForce and Savage boards.
  If you have problem with the new driver
  you can still use the old ones with the
  names "savage_leg" and "nv3_leg".
* The `advv' and `advcfg' utilities are now compiled
  and installed only if needed.
* Fixed the detection of the new `unichrome' driver in DOS.
* Added support for multiple mice in Windows XP using the
  new `rawinput' mouse driver.
* Added support for multiple mice in Windows 2000 using the
  new `cpn' mouse driver.


ADVANCEMESS VERSION 0.95.0.0 2005/04
====================================

* Based on MAME 0.95 and AdvanceMAME 0.95.0.


ADVANCEMAME VERSION 0.95.0 2005/04
==================================

* Based on MAME 0.95
* The `event' and `raw' mouse driver are now enabled
  in X. The default choice is for the `sdl' driver
  but you can force another driver if you want.


ADVANCEMESS VERSION 0.94.0.0 2005/03
====================================

* Based on MAME 0.94 and AdvanceMAME 0.94.0.


ADVANCEMENU VERSION 2.4.8 2005/03
=================================

* The help screen exits when the played mng clip is
  terminated.


ADVANCEMAME VERSION 0.94.0 2005/03
==================================

* The install target now create the bin/ directory if
  it's missing.
* Updated to SVGALIB 1.9.20. This add support for the
  most recent Radeon and nVidia boards at the DOS
  version.


ADVANCEMENU VERSION 2.4.7 2005/03
=================================

* Added a new `ui_startup' option to display a clip/image
  at the menu startup.
* Extended the `ui_help' and `ui_exit' option to
  allow to display also a clip.
* Updated to SVGALIB 1.9.20. This add support for the
  most recent Radeon and nVidia boards at the DOS
  version.


ADVANCEMAME VERSION 0.92.1 2005/02
==================================

* Fixed the recognition of the `sync_resample' option.
  If you notify sound problem try setting
  `sync_resample emulation' in your configuration
  file.
* In the `integer' and `mixed' modes, the integers
  magnification factors are chosen to ensure that
  the complete image is displayed.
* Based on MAME 0.92u2000.


ADVANCEMESS VERSION 0.92.0.0 2005/02
====================================

* All from AdvanceMAME 0.92.0.


ADVANCEMAME VERSION 0.92.0 2005/02
==================================

* Added a new `system()' script function to execute
  a shell script.
* Improved the behaviour of the analog input. You can now
  use both the keyboard and the joystick at the
  same time.
* Enabled as default the use of the joystick and mouse.
  The `device_joystick' and `device_mouse' options
  have now the `auto' value as default.
* Fixed the AC97 DOS audio driver.


ADVANCEMENU VERSION 2.4.6 2005/02
=================================

* Before running any external program all the
  privileges of suid/gid programs are dropped.
* The option `display_restoreatgame' can now be customized
  for different emulator.
* Fixed the AC97 DOS audio driver.


ADVANCEMAME VERSION 0.90.0 2005/01
==================================

* Fixed the recognition of some USB mouses and keyboards
  with the Linux event driver.
* The USB devices in Linux now have always the same order
  in the input_map[] specifications.
* Added a SVGALIB patch to fix the compilation with Linux
  Kernel 2.6 when you get the warning of missing
  "pci_find_class" function.
* Added the missing control code `ui_edit_cheat' and
  `ui_toggle_crosshair'.
* The linux keyboard event driver now recognize the
  special CTRL+C keypress.


ADVANCEMENU VERSION 2.4.5 2005/01
=================================

* Fixed the recognition of some USB mouses and keyboards
  with the Linux event driver.
* The USB devices in Linux now have always the same order
  in the input_map[] specifications.
* Fixed the creation of the .xml file in Windows with
  directory names containing spaces.
* The terminal cursor is now disabled using the Linux
  SVGALIB driver with the restore_at_game
  option set to no.


ADVANCEMAME VERSION 0.89.0 2004/12
==================================

* Added a ncurses driver for text mode in Linux.


ADVANCEMENU VERSION 2.4.4 2004/12
=================================

* Fixed the screensaver and the alphanumeric selection.


ADVANCEMESS VERSION 0.89.0.0 2004/12
====================================

* All from AdvanceMAME 0.89.0.


ADVANCEMENU VERSION 2.4.3 2004/12
=================================

* The selection in the Groups/Types/Emulators
  listing menu is not more intuitive. If only
  an item is selected the cursor position
  make an implicitely selection.
* Fixed the sensitivity of the joystick movements.
* Added a ncurses driver for text mode in Linux.


ADVANCEMAME VERSION 0.88.0 2004/11
==================================

* Improved the timer precision in the Windows version.
* Added support for scaling bitmapped fonts by an
  integer factor.
* Added support at the Linux keyboard `event' driver to
  disable the hotkeys like CTRL+C and ALT+Fx.
* Removed the generic requirement of the C++ compiler.
  It's now required only if you change the
  documentation.
* Fixed the user interface in overlay video modes.
* Added new configuration sections which allow to select
  different options based on the input device type.
  The new sections are named: `joy4way',
  `joy8way', `doublejoy4way', `doublejoy8way',
  `paddle', `dial', `trackball', `stick', `lightgun',
  `mouse'.


ADVANCEMESS VERSION 0.88.0.0 2004/11
====================================

* All from AdvanceMAME 0.88.0.


ADVANCEMENU VERSION 2.4.2 2004/10
=================================

* Added a new `input_hotkey' option to disable OS
  hotkeys like CTRL+C.
* Fixed the game autostart and screensaver.
* Fixed the display of the "Listing" menu.


ADVANCEMAME VERSION 0.87.0 2004/09
==================================

* Added support for translucency in the user interface
  with the `ui_translucency' option.
* Added a new `device_video_clock' option which substitutes
  the old `device_video_p/h/vclock'. This allows
  a more complete specification of the allowed clocks
  if you use a multistandard arcade monitor.
* The `x', `xclock' and `generate_*' modes of the `display_adjust'
  option now set a different horizontal resolution if
  the current resize mode doesn't allow a fractional
  vertical stretch. This always ensures a correct
  aspect ratio if you use the `none' and `integer'
  resize modes.
* Improved the support for multiple input device. You should
  be now able to use a mouse and a joystick at the same
  time for the same player.
* Fixed a library creation problem in MacOS X.
* Fixed some issues using `not' input sequence in
  the .rc file.
* Now if you unplug a input controller the settings in
  the .rc file are not removed.
* Fixed the `input_name' option [wpcmame].


ADVANCEMAME VERSION 0.86.0 2004/09
==================================

* Added an audio spectrum analyzer in the "Audio" menu.
* The sound normalization now uses the Fletcher-Munson
  "Equal Loudness Curve" at 80 dB to remove inaudible
  frequencies. The sound power is now also increased if
  required.
* Fixed the compilation of the chdman utility.
* Fixed the joystick recognition with some low level drivers.


ADVANCEMESS VERSION 0.86.0.0 2004/09
====================================

* All from AdvanceMAME 0.86.0.
* Fixed the recognition of the `Start' and `Select' buttons.


ADVANCEMENU VERSION 2.4.1 2004/09
=================================

* Added support for translucency in the user interface
  with the `ui_translucency' option. Note that without
  a background image you will not see difference.
* The sound volume is propagated to the emulator only
  in console mode (i.e. AdvanceCD).
* When using a .bat file to start an emulator the .lst file
  is now used if the .xml file is missing.
* Added a sort by emulator option.
* Fixed the screensaver.


ADVANCEMAME VERSION 0.85.0 2004/08
==================================

* The modeline generation now always use horizontal
  values which are multiplier of 16 to solve
  memory corruption problems on some video cards.
* Fixed a crash bug on vector games with artwork.
* Added the `ui_color[*]' options to customize the user
  interface colors.
* Added the `sound_adjust' option with an internal
  database with the volume correction for all
  the games.
* Added a sound equalizer with the new `sound_equalizer'
  options.


ADVANCEMESS VERSION 0.85.0.0 2004/08
====================================

* All from AdvanceMAME 0.85.0.


ADVANCEMENU VERSION 2.3.8 2004/08
=================================

* Fixed the renaming of the AdvanceMESS snapshots,
  clips and sounds. It was broken on
  version 2.3.6.
* Added support for specific emulator configuration.
* New menu organization.
* Added the new `ui_menukey' option to enable and disable
  the keyboard shortcuts in the menus.


ADVANCEMAME VERSION 0.84.0 2004/07
==================================

* Added a new rand(N) function at the scripts.
* Added a new `misc_hiscorefile' to specify a different
  name of the hiscore.dat file.
* Fixed the advfg utility to found always a valid
  text modeline.


ADVANCEMAME VERSION 0.83.1 2004/07
==================================

* Enabled the MIPS dynamic recompilation in DOS and
  Windows.
* On Linux you can now specify relative directories
  in the `dir_*' options.
* Fixed some problems enabling and disabling SMP at
  runtime.
* Revised the `install' documentation file and the `video links'
  section of the web site.
* Added the `misc_lang' option to select the game
  language.


ADVANCEMESS VERSION 0.83.0.1 2004/06
====================================

* The input port customizations are now saved
  for the current software only.
* Fixed some issues saving options with software
  containing spaces in the name.
* Fixed input saving for `coleco' system.
* All from AdvanceMAME 0.83.1.


ADVANCEMENU VERSION 2.3.7 2004/07
=================================

* Fixed a Mac OS X crash problem with XML files with
  empty items.
* Only the XML driver.status entry is now used to recognize
  the game emulation status. Game not marked as
  "preliminary" are considered working games.


ADVANCEMENU VERSION 2.3.6 2004/07
=================================

* Removed the copyright message box at startup.
* On Linux you can now specify relative directories
  in the `emulator_altss/roms/*' options.
* If no game is shown, the reason is explicated at the user.
* Improved the xmame support.


ADVANCEMAME VERSION 0.83.0 2004/06
==================================

* Added the option "ui_speedmark" to enable or disable the on-screen
  speed red mark.
* Fixed the option "sync_startuptime 0".
* Added volume control at the `oss' audio driver.
* Added support for the `mprotect' os call to allow execution
  of MIPS DRC also on systems with memory protected from
  execution.
* Fixed the use of fgetc_unlocked() on Mac OS X 10.3.
* Upgraded the DOS/Windows SVGALIB drivers at version 1.9.19.


ADVANCEMESS VERSION 0.83.0.0 2004/06
====================================

* All from AdvanceMAME 0.83.0.


ADVANCEMENU VERSION 2.3.5 2004/06
=================================

* Added volume control at the `oss' audio driver.


ADVANCEMAME VERSION 0.82.0 2004/05
==================================

* Added a new "Startup End" key (minus on numeric pad) to store
  in the configuration file the startuptime required for
  the current game. Simply press it when the game start.
* The `sync_startuptime' now has an `auto' value which use an
  internal table to select the correct startup time.
* The sound normalization is now computed using the normalized
  power of the audio and not the maximum value.
* Added a new option `misc_freeplay' to enable the freeplay mode
  changing the game dipswitches.
* Added a new option `misc_mutedemo' to mute the sound on game demo.
* Improved the audio/video synchronization. It should fixes the problems
  on system which are not able to return the correct number of
  samples in the audio board buffer.
* The `sync_resample' default value is now set to use
  internal re-sampling.
* Fixed the loading of .rc files from the /etc directory.
* Improved the loading speed of the history/mameinfo databases in
  Linux using the unlocked file API.
* The history/mameinfo text is now wrapped to fit the whole screen.
* Added a new `device_alsa_mixer' option to control the sound mixing.
  The default is to use an internal mixer to change the volume.
* Documented in the `advdev.txt' file how use the ALSA `dmix' plug
  for a software mixing from multiple programs.


ADVANCEMESS VERSION 0.81.0.1 2004/05
====================================

* The customization of keyboard ports are now saved in the
  .rc file as input_map[key_*] options.
* Added the MESS sysinfo.dat file in the distribution and
  fixed its loading.


ADVANCEMENU VERSION 2.3.4 2004/05
=================================

* The program doesn't try to effectively load the
  "none" image file used to disable the image
  loading.
* Added a new `device_alsa_mixer' option to control the sound mixing.
  The default is to use an internal mixer to change to volume.
* Documented in the `advdev.txt' file how use the ALSA `dmix' plug
  for a software mixing from multiple programs.


ADVANCEMAME VERSION 0.81.1 2004/04
==================================

* In Linux the hardware ports are always accessed directly if
  the program is run as root. Otherwise is used the /dev/port
  interface.
* Removed the green bars when using the video overlay.
* Added support for recent Radeon boards 9600/9700/9800 at
  the DOS version.
* Fixed the MNG recording.
* The `input_dipswitch[difficulty]' option now always override
  the `misc_difficulty' option.
* Added a new `device_alsa_device' option to select the ALSA
  output device.
* Removed the initial audio tick with the ALSA and OSS drivers.


ADVANCEMESS VERSION 0.81.0.0 2004/04
====================================

* All from AdvanceMAME 0.81.0.


ADVANCEMAME VERSION 0.81.0 2004/04
==================================



ADVANCEMENU VERSION 2.3.3 2004/04
=================================

* Updated the expat library to version 1.95.7.
* Added support for recent Radeon boards 9600/9700/9800 at
  the DOS version.
* Fixed the background music multi directory specification in Linux.
* Fixed the `generic' emulator rom finding.
* Added a new `device_alsa_device' option to select the ALSA
  output device.
* Removed the initial audio tick with the ALSA and OSS drivers.


ADVANCEMESS VERSION 0.80.0.0 2004/03
====================================

* You can now specify configuration options for a single software
  using the format `SYSTEM[SOFTWARE]/OPTION' in the configuration
  file. Like `ti99_4a[ti-inva]/display_magnify auto'.


ADVANCEMAME VERSION 0.80.0 2004/03
==================================

* The 16 bits rgb color mode is now used as default also if the
  game has less than 256 colors. Previously the 8 bits palette
  color mode was used.
* Added new configuration sections based on the number of the
  players in the game using the format `Nplayer/OPTION'.
  Like `1player/input_map[p1_button1] lshift'
* Added new effects `scale2x3', `scale2x4', `lq2x3', `lq2x4',
  `hq2x3', `hq2x4'.
* Added support for TrueType (TTF) fonts with alpha blending
  using the FreeType2 library. Added also a new `ui_fontsize'
  option to select the font size and a collection of TTF fonts
  in the `contrib/' dir
* Renamed the `input_map[double*_*]' options as `input_map[p1_double*_*]'
  to allow different player specifications [Shane Warren].


ADVANCEMENU VERSION 2.3.2 2004/03
=================================

* Renamed the `video_*' options in `display_*' like AdvanceMAME.
* Added new `ui_help' and `ui_exit' options to display arbitrary
  help and exit images.
* Added support for TrueType (TTF) fonts with alpha blending
  using the FreeType2 library. Added also a new `ui_fontsize'
  option to select the font size and a collection of TTF fonts
  in the `contrib/' dir
* Fixed the icon loading from a .zip file.


ADVANCEMESS VERSION 0.79.0.0 2004/02
====================================

* All from AdvanceMAME 0.79.1 and MESS 0.79.0.


ADVANCEMAME VERSION 0.79.1 2004/02
==================================

* Added a new revision of the `scale3x' effect. It now looks good as
  `scale2x'. Added also a new optimized C version of the `scale2x'
  effect for not x86 MMX architectures.
* The `max' effect now works also in vertical and horizontal expansion.
* Fixed some compilation problems on Mac OS X.
* General improvement of the video blit speed. The program now
  evaluates at runtime the best approach to write video
  memory. Or direct or buffered writing.
* Improved the speed of the `lq', `hq', `mean' and `filter' effects
  using a different method to compute mean pixels.
* The `Video Pipeline' menu now display the time used to update
  the screen.
* Fixed the display of help tags of players 2, 3, 4.
* Fixed the use of palette 8 bit modes with the FrameBuffer Linux drivers.
* Added a workaround to correct the color in the 15 bit RGB modes for
  the Radeon FrameBuffer Linux 2.4.23 driver.
* Fixed a memory leak in the DOS SVGALIB Riva/Radeon driver which
  caused a crash after some video mode changes at runtime.
* The C 68000 emulator is now used as default. You can revert back to
  the assembler version with the --enable-asm-68000 configure
  switch. A similar --enable-asm-mips3 switch is present for
  the MIPS3 assembler emulator.
* The default host configuration directory is now /usr/local/etc if you
  install in /usr/local.
* The default documentation directory is now /usr/local/share/doc/advance
  if you install in /usr/local.
* The autoconf defines are now stored in a header file and not in the
  compiler command line.
* The debugger now always use the new `max' effect. It also forces
  the video mode to be `rgb' to remove any palette problem.


ADVANCEMAME VERSION 0.79.0 2004/02
==================================

* Added LCD support at the Linux version using the lcdproc library.
  You can now display arbitrary messages on the LCD using the
  "lcd" command on the scripts.
* Added the `device_svgawin_skipboard' and `device_svgaline_skipboard'
  options to control which video board to use in Windows and DOS
  in case you have more than one video board on the system.
* To compile in DOS/Window now you must use the `Makefile.usr' file.
* Fixed a problem when converting old options name to the new values.
  The conversion was failing if more than one conversion was required.
* Splitted the big source file blit.c in small parts. This should reduce
  the memory requirement when compiling.


ADVANCEMENU VERSION 2.3.1 2004/02
=================================

* If no preview is available, the preview type is automatically
  changed to a preview type not empty.
* The default host configuration directory is now /usr/local/etc if you
  install in /usr/local.
* The default documentation directory is now /usr/local/share/doc/advance
  if you install in /usr/local.


ADVANCEMENU VERSION 2.3.0 2004/02
=================================

* Added a the new entry `multiloopall' at the `ui_clip' option
  which loops all the clips.
* To compile in DOS/Window now you must use the `Makefile.usr' file.
* Added the "m" library at the link step. This solve the linking
  problem with recent MINGW compilers.
* Fixed a problem when converting old options name to the new values.
  The conversion was failing if more than one conversion was required.


ADVANCEMAME VERSION 0.78.1 2004/01
==================================

* Fixed the audio surround enabled with the "sound_mode surround" option.
  Now you should not hear audio statics anymore.
* Renamed the options `misc_fps', `misc_speed', `misc_turbospeed' and
  `misc_startuptime' in `sync_fps', `sync_speed', `sync_turbospeed' and
  `sync_startuptime'.
* Partially reverted back to using the MAME sound generation instead of
  the internal resampling. You can switch to the internal resampling
  using the `sync_resample' option.
* The dipswitchs named "Unknown" and "Unused" are never saved.
* The long text lines of scroll windows are now wrapped if required.
* Added in the contrib dir a patch for "linux/fb.h" for compiling the
  Frame Buffer support on the Linux Kernel 2.6.0.
* Added the "log" and "msg" commands at the scripts and fixed
  the "event(EVENT)" and "get(PORT)" commands.
* The `dipswitch' and `configswitch' options in the .rc file are now
  saved only one time.


ADVANCEMESS VERSION 0.78.0.1 2004/01
====================================

* Fixed the storing of the `Start' and `Select' input.


ADVANCEMAME VERSION 0.78.0 2004/01
==================================

* Added a new `help' button which display an arbitrary image with
  the player buttons highlighted. You can customize the image
  and the keys/buttons highlight with the options `ui_helptag'
  and `ui_helpimage'. The default key is F1.
* Added a new `cocktail' button which flip the game screen for
  a cocktail monitor. The default key is the slash on the
  keypad.
* A new MAME like user interface completely independent of the MAME core.
  This interface doesn't have applied the same video
  effects of the game, it isn't limited on the game area, it
  isn't recorded on video clips and you can customize the font.
* Removed the .cfg file support. All the input customizations are now
  saved in the .rc file.
* The frame skipping algorithm try now to get the correct speed of the
  game also if it imply a waste of CPU time.
* Fixed the screen position on games with a moving display area.
  For example invaders in cocktail mode.
* The exit menu is always displayed if the `safequit' function is
  enabled and the `event.dat' file is missing or it doesn't contain
  information of the game. You can disable it with the option
  `misc_safequit no'.
* The DOS version should now restore correctly the video mode at the
  program exit.
* Fixed the mouse support with the SVGALIB driver.


ADVANCEMESS VERSION 0.78.0.0 2004/01
====================================

* All from AdvanceMAME 0.78.0.


ADVANCEMENU VERSION 2.2.17 2004/01
==================================

* Removed the MAME .cfg support. AdvanceMAME doesn't use them
  anymore.
* The DOS version should now restore correctly the video mode at the
  program exit.


ADVANCEMAME VERSION 0.77.2 2003/12
==================================

* Games with unemulated protection are now reported as not working.
  For example Choplifter.
* The DOS version now automatically disable any BIOS call on ATI
  boards to prevent problems on broken video BIOS.
* Improved the frame synchronization algorithm. It uses less
  CPU power if the operating system have a fine sleep
  granularity like Linux 2.6.x.
* Reverted back the S3 Savage/Virge/Trio SVGALIB driver at
  version 1.9.17. At least with S3 VirgeDX there is
  a regression in version 1.9.18.


ADVANCEMENU VERSION 2.2.16 2003/12
==================================

* The menu is now more aggressive using CPU power. It helps
  playing video clips at more than 50 Hz and with
  multiple clips.
* In the multi clip mode, the cursor clip and sound are now always
  played at full speed. Only the background clips are played
  in slow-motion if the CPU power isn't enough.
* The DOS version now automatically disable any BIOS call on ATI
  boards to prevent problems on broken video BIOS.
* Reverted back the S3 Savage/Virge/Trio SVGALIB driver at
  version 1.9.17. At least with S3 VirgeDX there is
  a regression in version 1.9.18.


ADVANCEMAME VERSION 0.77.1 2003/12
==================================

* The audio/video synchronization is now done by AdvanceMAME
  without using the internal MAME core support. This should
  solve all the sound distortion problems present in some game
  and all the input recording desynchronizations.
* The `display_interlaceffect' option has now a new `filter' value
  which operates like the old `filtery' effect.
* The configuration options are also read in the parent game and bios
  sections.
* Fixed a segmentation fault bug on the DOS SVGALIB driver for
  ATI Rage boards.
* The description of the AdvanceMAME device drivers is now in the
  `advdev.txt' file and it's installed as a man page in the Linux
  systems.
* The `display_magnify' option is now disabled for vector games.
* Fixed some problems running vector games with a window manager.
* The `zoom' value of the `device_video_output' option is now
  named `overlay'.
* Added a new `input_name' option to customize the input names
  displayed in the menus [Martin Adrian].
* Added a new `display_pausebrightness' option to control the
  display brightness when paused [Martin Adrian].
* The Linux version should now found the slang.h file also if it's
  in include/ and not in include/slang/.
* The `keyboard[]' option now accepts numerical scancode in the
  form `scanN'.
* Fixed a compilation problem with the most recent ALSA library
  (version 1.0.0rc2).
* If an old (1.4.x) SVGALIB version is installed the program
  doesn't abort.


ADVANCEMENU VERSION 2.2.15 2003/12
==================================

* The mixer now uses a separate buffer for any sound effects.
  This should decrease the sound overlapping of too long
  sound buffers.
* Fixed a segmentation fault bug on the DOS SVGALIB driver for
  ATI Rage boards.
* The ui_top/bottom/left/right values are now scaled according
  to the ui_background image.


ADVANCEMAME VERSION 0.77.0 2003/11
==================================

* Added support for ACT Labs Lightgun in the Linux event driver.
* Fixed the order of the joystick buttons on the Linux event driver.
* Fixed the joystick dead zone management on the Linux event driver.
* Fixed an overflow problem in the YUV C conversion (used only if MMX
  was not available).
* Updated the hq2x effect to the last official version.
* Fixed a crash bug on the `mean' and `max' effects.
* The `mean' and `max' effects now work also in the horizontal
  direction.
* Removed the `filterx' and `filtery' effects.
* In the DOS version removed the legacy support for unchained
  VGA modes (8 bit modes with memory in 4 planes) and the
  VBE1 banked modes (not linear modes).
* Autoframeskip is automatically disabled if the correct game
  speed is impossible to reach.


ADVANCEMENU VERSION 2.2.14 2003/11
==================================

* All the snapshots and animated clips are now reduced in size
  using the AdvanceMAME `mean' effect.
* In the DOS version removed the legacy support for unchained
  VGA modes (8 bit modes with memory in 4 planes) and the
  VBE1 banked modes (not linear modes).
* Added a new `ui_clip' option which allow to play all the video
  clips together.
* Improved the ui_background option. It now supports the most common
  RGB and palette formats and it's also able to stretch the image
  to fit the screen. It's now working also in DOS/Windows.


ADVANCEMAME VERSION 0.76.0 2003/10
==================================

* Fixed a computation error in the `hq2/3/4x' effects.
* Fixed a bug on the `mean' effect introduced in the last version.
* Upgraded the DOS/Windows SVGALIB drivers at version 1.9.18.
* The harddisk differential image .dif file are now created in memory
  if the access on the filesystem is denied.


ADVANCEMENU VERSION 2.2.13 2003/10
==================================

* The SIGHUP signal now kills and restarts the program.
* Added external commands support with the new
  `ui_command' option.
* Upgraded the DOS/Windows SVGALIB drivers at version 1.9.18.


ADVANCEMAME VERSION 0.74.1 2003/09
==================================

* Added the effects `lq4x' and `hq4x'. The `hq2x' and `hq3x' versions
  are now exactly like the original effects.
* The effects names `scale2/3/4x', `lq2/3/4x' and `hq2/3/4x' are now
  unified in `scale', `lq' and `hq'. The correct scale
  factor if automatically detected from the video mode size.
* Updated the `vsync/ac97' audio driver for VIA VT823x built
  in AC97 audio [Shigeaki Sakamaki].
* Fixed the `advv' utility to display and use all the available
  default modelines.


ADVANCEMESS VERSION 0.74.0.0 2003/09
====================================

* All from AdvanceMAME 0.74.1.


ADVANCEMENU VERSION 2.2.12 2003/09
==================================

* Added a new set of `ui_*' options to define an user interface skin
  with a background image.
* Added a new `misc_exit' option which substitute the old `exit_press'.


ADVANCEMAME VERSION 0.74.0 2003/09
==================================

* Added a bunch of new video effects: `lq2x', `hq2x', `lq3x' and `hq3x'.
  They are interpolation effects. Slower than `scale2x'
  but with a nicer image.
  They are derived from the HQ3X effect made by Maxim Stepin.
* The Linux fb video driver is now able to wait for vsync also if
  the low-end driver doesn't support this feature.
  You must run the program as root.
* Increased the number of supported event [Filipe Estima].
* Fixed support for SiS boards 530/630/730 in the DOS vbeline/sis
  driver.
* Revised the list of supported cards.
* Removed the `display_rotate' option.


ADVANCEMAME VERSION 0.73.0 2003/09
==================================

* Fixed some problems on the SDL keyboard driver in the
  Windows version.
* Added a preliminary support for newer Radeon boards for the
  DOS version.
* The Linux version now works also if it cannot read the tty state.


ADVANCEMESS VERSION 0.73.0.0 2003/09
====================================

* All from AdvanceMAME 0.73.0.


ADVANCEMENU VERSION 2.2.11 2003/09
==================================

* Fixed some problems on the SDL keyboard driver in the
  Windows version.
* Added a preliminary support for newer Radeon boards for the
  DOS version.
* The Linux version now works also if it cannot read the tty state.


ADVANCEMAME VERSION 0.72.0 2003/09
==================================

* Added a new option `sound_normalize' which automatically increase
  the volume of games with a too lower one. It's enabled by default.
* Added a new `include' option to include additionally
  configuration files.
* The `display_magnify' option has now a new `auto' setting
  which automatically scale the game if it's
  too small.
* Added a new set of Linux `event' input driver for keyboards, mice
  and joysticks based on the Linux input-event interfaces.
  These drivers remove any limitations on the number of
  keyboards, mice and joysticks.
* The `input_map' option now accepts the `auto' setting which
  is able to map the correct input device on the correct
  game control.
* The `input_map' option now can remap also all the digital
  inputs like keys, buttons and digital joystick.
* Improved the advk, advj and advm utilities. They now
  report more information on the hardware found.
* Revised the `safequit' system. The database file is now
  called `event.dat' and it has a strong error check.
  The options are now named `misc_eventdebug' and
  `misc_eventfile'. A new set of scripts `safequit' and
  `event1,2,3,4,5,6' are now started when triggered by the
  event system.
* Renamed the script names removing the [] in the names.
* The Linux keyboard `raw' driver has now a basic support to switch
  virtual terminal pressing ALT+Fx.
* Added a new Linux `raw' joystick driver.
* Substituted the Linux input driver `slang' with a new `tty' driver
  which always works correctly with the advv and advcfg utility.
  Specifically it works when using the `fb' video driver.
* In Linux the host configuration files are now read in /etc.
* The `-version' option now lists the low level drivers compiled
  in the executable.
* The Linux version can now access hardware ports in scripts using
  the /dev/port interface.
* Reduced the CPU cache usage in the palette conversion.


ADVANCEMESS VERSION 0.72.0.0 2003/09
====================================

* All from AdvanceMAME 0.72.0.
* The specific AdvanceMAME keys are now disabled in the full
  keyboard emulation like any other MAME key.


ADVANCEMENU VERSION 2.2.10 2003/09
==================================

* Added a new set of Linux input driver for keyboards, mice
  and joysticks based on the Linux input-event interfaces.
* Added a new `include' option to include additionally
  configuration files.
* Added support for png images with alpha channel.
* The `Run Clone' command on a MESS software now allow to select the
  clone of the BIOS to use.
* The `Types' and `Group' menus are shown only if the group and
  type set are not empty.
* In Linux the host configuration files are now read in /etc.


ADVANCEMAME VERSION 0.71.1 2003/07
==================================

* Added a new mouse driver for Linux which supports up to 4 mice
  at the same time.
* Partially fixed some problems on games that need
  to change the display area at runtime like "orunners".
* Added the `misc_fps' option to change arbitrarily the frame rate
  of the games (like SmoothMAME).


ADVANCEMESS VERSION 0.71.0.0 2003/07
====================================

* All from AdvanceMAME 0.71.0.
* Added the `misc_ramsize' option.


ADVANCEMENU VERSION 2.2.9 2003/07
=================================

* Added support for importing the XML output of AdvanceMESS 0.71.0.0.
* Added support for ignoring the return code of the executed
  generic emulator. Simply put a '-' in front of the emulator
  executable name.
* The number of listed games is now correct in any sort mode.


ADVANCEMAME VERSION 0.71.0 2003/07
==================================

* Added the volume control at the SDL sound driver. It's implemented
  reducing the sample values and not using the hardware
  volume control.
* Fixed a possible bug on the SVGALIB Rage 128/Radeon drivers.
  Also updated the SVGALIB patch in the contrib/ dir.
* The information on the supported drivers is now in the
  device.txt file.


ADVANCEMENU VERSION 2.2.8 2003/07
=================================

* Added the volume control at the SDL sound driver. It's implemented
  reducing the sample values and not using the hardware
  volume control.
* Fixed a possible bug on the SVGALIB Rage 128/Radeon drivers.
  Also updated the SVGALIB patch in the contrib/ dir.


ADVANCEMAME VERSION 0.70.0 2003/06
==================================

* Added some patches for Linux 2.4.20 Frame Buffer for ATI Radeon
  and nVidia GeForce boards to improve the support of low
  clock video modes.
* Added some patches for SVGALIB 1.9.17 for Trident and nVidia GeForce
  boards to improve the support of low clock video modes.
  These patches are integrated in the DOS and Windows SVGALIB
  versions.
* Fixed the sound recording broken in version 0.68.0.
* The MAME sound emulation is activated also if the "none" sound
  device is chosen.
* The SIGPIPE signal is no more redirected.
* The SIGHUP signal now quits the program without aborting.
* Reduced the sound buffer length for the ALSA driver.
* Removed the legacy support for the "mame.cfg" configuration file.


ADVANCEMENU VERSION 2.2.7 2003/06
=================================

* Fixed the horizontal and vertical sync polarity on the Linux
  Framebuffer video driver [by Ralph]
* The Windows version is now able to shutdown the system like the
  other versions.
* Added support for the new MAME -listxml option. It's now
  used as default. The old -listinfo is still supported
  and it's used if -listxml fails.
* Fixed the restoring of the old cursor position.
* Removed the legacy support for the "mm.cfg" configuration file.


ADVANCEMAME VERSION 0.69.0 2003/05
==================================

* Fixed the horizontal and vertical sync polarity on the Linux
  Framebuffer video driver [Ralph]
* Added a new preliminary -listxml option.
* Fixed the output of all the floating point values in configuration
  files for the DOS version.


ADVANCEMAME VERSION 0.68.0 2003/05
==================================

* Added the `scale3x' and `scale4x' effects.
* Added support for Mac OS X. It compiles and run with the SDL library.
* Added support for generic BigEndian targets.
* The `magnify' option now accepts the input values 1, 2, 3 and 4.
* The `display_adjust' value `generate' is now renamed `generate_yclock'.
  A bunch of new `generate_*' values are available for a fine
  control on the generated modes.
* In Linux you can specify an arbitrary data directory with the
  $ADVANCE environment variable. This value overwrites the default
  $HOME/.advance.
* Added the "-version" command line option.
* Removed some "buffer overflow".
* Fixed the mouse handling in Linux with the SVGALIB library
  [Fabio Cavallo].
* Fixed some minor problems in the `configure' script.
* Added the `device_video_zoom' option to control the size of
  screen mode used with the `zoom' output mode.
* Some fixes for the gcc 3.3 compiler.


ADVANCEMENU VERSION 2.2.6 2003/05
=================================

* Added support for Mac OS X. It compiles and run with the SDL library.
* Added support for generic BigEndian targets.
* In Linux you can specify an arbitrary data directory with the
  $ADVANCE environment variable. This value overwrites the default
  $HOME/.advance.
* Added the "-version" command line option.
* Removed some "buffer overflow".
* Fixed the mouse handling in Linux with the SVGALIB library
  [by Fabio Cavallo].
* Added a new sort order `time_per_coin'.
* Added a statistics information page.
* Some fixes for the gcc 3.3 compiler.


ADVANCEMAME VERSION 0.67.0 2003/04
==================================

* Updated with autoconf 2.57.
* The error messages are printed also if `misc_quiet' is specified.
* The configure script now checks if the MAME/MESS emulator source
  are missing.
* Added in the contrib/ dir the "Quick guide to find safequit data"
  [Filipe Estima].


ADVANCEMESS VERSION 0.66.0.0 2003/04
====================================

* All from AdvanceMAME 0.67.0.


ADVANCEMAME VERSION 0.66.0 2003/03
==================================

* The display_scanlines option is now off as default.
  The `generate-scanline' video modes are now created only
  if display_scanlines is active at the startup.
* Minor changes at the video menu.
* Fixed the `-playback' command.
* Fixed the slowdown problem reading .dat files.
* Added automatic detection of Linux Frame Buffer capabilities.


ADVANCEMENU VERSION 2.2.5 2003/03
=================================

* Fixed the default colors.
* Updated with autoconf 2.57.


ADVANCEMAME VERSION 0.65.0 2003/02
==================================

* Fixed the CPU detection by the configure script.
* The Linux ALSA sound drivers now doesn't block the execution if the
  DSP is already in use.
* Fixed the Linux Frame Buffer driver when a DIRECTCOLOR mode
  is used displaying fuzzy colors.
* Added some patches for the Linux SVGALIB in the contrib/ dir.
* Added a new `device_video_cursor' option to control the visibility
  of the mouse cursor.
* Minor fix computing the size of double sized modes.


ADVANCEMESS VERSION 0.64.0.0 2003/02
====================================

* All from AdvanceMAME 0.65.0.


ADVANCEMENU VERSION 2.2.4 2003/02
=================================

* Fixed the CPU detection by the configure script.
* The Linux ALSA sound drivers now doesn't block the execution if the
  DSP is already in use.
* Fixed the Linux Frame Buffer driver when a DIRECTCOLOR mode
  is used displaying fuzzy colors.
* Added a new `device_video_cursor' option to control the visibility
  of the mouse cursor.


ADVANCEMAME VERSION 0.63.0 2003/01
==================================

* Added the ALSA sound driver for Linux. It's now the
  preferred choice over OSS.
* Fixed another bug in the ./configure script if the
  SDL library is missing.
* The sound latency is now automatically increased if the game
  requires a big frame skip.
* The auto frameskip is now optimized to minimize the idle
  waiting time instead of getting a 100% speed.
* Added the `display_artwork_backdrop/overlay/bezel' option
  to control any artwork types.
* Added the `misc_difficulty' option to select the game
  difficulty from the command line.
* The `misc_quiet' option now also disable the NO GOOD DUMP
  messages.
* The SVGALIB `banshee' driver in Linux now doesn't tries to
  use 16 bit video modes. They are not working.
* The `misc_quiet' options, if activated, skips also the graphics
  information screens.
* If the doublescan modes are disabled, a mode with a double
  vertical size is automatically used instead.


ADVANCEMENU VERSION 2.2.3 2003/01
=================================

* Added a new attrib for the AdvanceMESS emulator
  to exclude the systems without a BIOS rom.
* Added the Alsa sound driver for Linux. It's now the
  preferred choice.
* The emulator rom info file is not updated if the existing
  file is readonly.
* Renamed the "Attrib" menu to "Selection".
* Added a new `difficulty' option and menu to globally control
  the difficulty level of the games. It works only
  for the `advmame' emulator type and only for games
  with a difficulty dip switch.
* The `generic' emulator type is now able to import games
  information from a MAME like information file
  written manually.
* The default key configuration now uses the numeric-pad keys
  as arrows. It helps with HotRod.
* For the `advmame' and `advmess' emulator types the
  sound volume is automatically set at the same
  level of the menu.


ADVANCEMAME VERSION 0.62.2 2002/12
==================================

* Added a new raw keyboard driver for Linux [Kari Hautio].
* Changed the yield behavior on high system load. Now the
  yield operation is done before the synchronization point.
  It should reduce the effective system load.
* Fixed some issues in the ./configure scripts.
* Removed the blinking cursor in the Linux `fb' video
  driver [Kari Hautio].
* Added support for YUV overlay in the SDL driver with a new
  zoom mode. With this driver the image is zoomed
  by the video board. Check the new `device_video_mode'
  option.
* Upgraded at the SVGALIB 1.9.17 library.
* Fixed a bug on exit with a multiprocessor system.
* Added a new `sound_mode' option which replaces the old
  `sound_stereo'. It also support a (fake) `surround'
  effect.
* The `advcfg' utility now uses the user and system list
  of modelines if the device_video_p/h/vclock option is
  present.


ADVANCEMESS VERSION 0.62.0.0 2002/12
====================================

* All from AdvanceMAME 0.62.2.


ADVANCEMENU VERSION 2.2.2 2002/12
=================================

* Fixed the MNG playing in 32 bits modes. This is potentially
  a crash bug fix.
* The bitmap scaler now uses the same algo of the MNG player.
* The game index is now saved when the sort order is changed
  or when the game position changes because you play it.
* Added a new raw keyboard driver for Linux [Kari Hautio].
* Fixed some issues in the ./configure scripts.
* Removed the blinking cursor in the Linux `fb' video
  driver [Kari Hautio].
* Removed the option `video_depth'.
* Upgraded at the SVGALIB 1.9.17 library.
* Removed the support for the 8 bit palette mode.
* The `color' option now support a true color specification with
  the format RRGGBB in hex values.


ADVANCEMAME VERSION 0.62.1 2002/11
==================================

* Fixed the abort bug on the DOS and Windows versions for the
  SVGALIB Rage 128/Radeon video boards and probably others.
* Some fixes for the `.chd' games.
* Fixed the palette management of the cojag games.
* The DOS `vbeline' and `vbe' drivers now correctly detect
  the absence of some bit depths.


ADVANCEMESS VERSION 0.61.2.1 2002/11
====================================

* All from AdvanceMAME 0.62.1.


ADVANCEMAME VERSION 0.62.0 2002/11
==================================

* The Windows SVGAWIN driver now use the framebuffer reported by
  Windows if the Windows SVGALIB isn't able to get it.
  This fixes the crash problem with the Cirrus Laguna boards
  and probably others.
* Updated the Windows SVGAWIN.SYS driver to the 1.1 version.
* Added the `display_aspectx' and `display_aspecty' to arbitrary
  selects the aspect ratio of the monitor used.
* Fixed a slowdown bug on the SVGALIB video board detection.
* Fixed a bug on the DOS/Windows SVGALIB Radeon driver. It should
  help with the video modes at lower frequency generally used
  in Arcade Monitors and TVs.
* Fixed a bug on the SDL sound management. It should help the
  interaction of AdvanceMENU and AdvanceMAME.
* Better error reporting on the DOS/Windows SVGALIB drivers.
* The Windows binary is now packaged with the SDL dll 1.2.5
* The `display_adjust' option is now ignored if the video driver
  is not programmable.


ADVANCEMESS VERSION 0.61.2 2002/11
==================================

* The MESS threads are now used only if the SMP runtime option
  is activated. Previously on a SMP compile the threads was
  always used.
* All from MESS 0.61.2.
* All from AdvanceMAME 0.62.0.


ADVANCEMENU VERSION 2.2.1 2002/11
=================================

* Reduced the startup load time.
* The event `group' and `type' now select the next group and type
  instead of opening the menus.
* Fixed the abort bug on the DOS and Windows versions for the
  SVGALIB Rage 128/Radeon video boards and probably others.


ADVANCEMAME VERSION 0.61.4 2002/11
==================================

* Merged the sdl and native system of the Linux target.
  You can now mix the SDL input/output drivers with the
  native drivers.
* Better ./configure script. It detects and automatically
  enables all the available libraries.
* The configuration file now recognizes the SIZEXxSIZEYxFREQ section.
* Fixed a precision error checking the clock in the DOS vgaline
  driver.
* Removed the limitation of 8 bit crtc multiplier in the DOS
  vgaline driver.
* Revised the SVGALIB DOS compatibility layer. Some bugs fixed.
* Added the support for the SVGALIB video drivers in Windows NT/2000/XP.


ADVANCEMESS VERSION 0.61.1 2002/11
==================================

* Fixed the name of the .nv files
* All from MESS 0.61.1.
* All from AdvanceMAME 0.61.4.


ADVANCEMENU VERSION 2.2.0 2002/11
=================================

* In the Linux target the `shutdown' event runs "/sbin/poweroff".
* Merged the sdl and native system of the Linux target.
  You can now mix the SDL input/output drivers with the
  native drivers.
* Better ./configure script. It detects and automatically
  enables all the available libraries.
* Fixed a precision error checking the clock in the DOS vgaline
  driver.
* Removed the limitation of 8 bit crtc multiplier in the DOS
  vgaline driver.
* Revised the SVGALIB DOS compatibility layer. Some bugs fixed.
* Added the support for the SVGALIB video drivers in Windows NT/2000/XP.
* Fixed a slowdown bug on the SVGALIB video board detection.
* Fixed a bug on the DOS/Windows SVGALIB Radeon driver. It should
  help with the video modes at lower frequency generally used
  in Arcade Monitors and TVs.
* Fixed a bug on the SDL sound management. It should help the
  interaction of AdvanceMENU and AdvanceMAME.
* Better error reporting on the DOS/Windows SVGALIB drivers.
* The Windows binary is now packaged with the SDL dll 1.2.5


ADVANCEMENU VERSION 2.1.2 2002/09
=================================

* Added the support of the VSyncMAME audio drivers. This add
  support for the AC97 chipset [Shigeaki Sakamaki].
* Removed the compression of all the executables, and added
  a little debug info on the precompiled binaries.
  This should help the problem reporting.
* Fixed a bug when setting emulator attributes without games
  listed.


ADVANCEMAME VERSION 0.61.3 2002/09
==================================

* Fixed the window title and the icon in the sdl system.
* In Windows the default sdl samples buffer is now 2048.
  This solve the distorted sound.
* Added the new option `display_interlaceeffect' to help
  with some broken monitors which need to swap the
  video rows in interlaced modes.
* Uppercase names of games in the command line are accepted.
* Improved the advcfg error management.
* Added the `cost' doc.
* Revised the video section of the `faq' doc.
* The `display_vsync' option is now enabled as default.
* Added the support of the VSyncMAME audio drivers. This add
  support for the AC97 chipset [Shigeaki Sakamaki].
* Fixed a bug in the 68k emulator in the Windows port.
* Removed the compression of all the executables, and added
  a little debug info on the precompiled binaries.
  This should help the problem reporting.


ADVANCEMESS VERSION 0.61.0 2002/09
==================================

* Fixed the window title and the icon in the sdl system.
* In Windows the default sdl samples buffer is now 2048.
  This solve the distorted sound.
* Added the new option `display_interlaceeffect' to help
  with some broken monitors which need to swap the
  video rows in interlaced modes.
* Uppercase names of games in the command line are accepted.
* Improved the advcfg error management.
* Added the `cost' doc.
* All from AdvanceMAME 0.61.2


ADVANCEMENU VERSION 2.1.1 2002/09
=================================

* Fixed the window title and the icon in the sdl system.
* In Windows the default sdl samples buffer is now 2048.
  This solve the distorted sound.
* In DOS the executables are now searched also in the current
  directory.
* Fixed the missing software bug when both DMESS and AdvanceMESS
  are present.
* Some minor fixes for the AdvanceMESS use.
* Added the `cost' doc.


ADVANCEMAME VERSION 0.61.2 2002/09
==================================

* Added the `sdl' system which uses the libSDL graphics
  library. This system enable the use of the program
  in a Window Manager. But it isn't a good choice for
  a fullscreen use of the program because it can't
  generate `perfect' video mode.
* Added the HOST_SYSTEM section in the makefile.
* Added the `windows' target in the Makefile. It use the `sdl'
  system.
* Added the `device_sdl_fullscreen' option to force the use of
  a fullscreen mode with the SDL library.
* Readded the basic `vbe' driver.
* Added the MMX detection in the linux and windows targets.
  Previously the MMX presence was assumed.
* Splitted the `input_map[,trak]' option in the input_map[,trakx]
  and `input_map[,traky]' options. Now you can assign
  different axes from different mice.
* The `input_map[]' option now supports multiple input sources
  and eventually allow to negate them.
* Renamed the option `misc_language' to `misc_languagefile'.
* Fixed the saving of the cheats.
* Documented the various `misc_*file' options.
* Removed the `zmng' utility from the contrib dir.
  It's now included in the AdvanceSCAN package.
* Renamed the `input_safeexit' option to `misc_safequit' and
  added the options `misc_safequitdebug' and
  `misc_safequitfile'. The SafeQuit is now enabled by
  default.
* Revised the output format of all the documentation. Now
  it's available as formatted text, html and man pages.
* Fixed an overflow bug on the aspect computation. It prevented
  "Elevator Action" to run.
* Fixed the "Division by Zero" crash bug with the Rage128 board in
  the DOS svgaline driver.
* Upgraded at the SVGALIB 1.9.16 library.
* Readded the `-playback' and `-record' command line options.
* Added a `./configure' script in all the Linux distributions.
* Fixed the detection of the screen resize keys in the
  advcfg and advv utility in the Linux platform.
  The keys are now changed to 'i' and 'k'.
* Added the options `device_video_8bit', `device_video_15bit',
  `device_video_16bit', `device_video_32bit' to selectively
  disable some bit depths on the video drivers.
* Fixed the colors on the snapshots of games with a 32 color depth.
* Various fix at the `advcfg' utility.
* Various bug fixed.


ADVANCEMENU VERSION 2.1.0 2002/09
=================================

* Revised the output format of all the documentation. Now
  it's available as formatted text, html and man pages.
* Fixed a bug on the emulator names. Now they can be uppercase.
* Fixed the "Division by Zero" crash bug with the Rage128 board in
  the DOS svgaline driver.
* Upgraded at the SVGALIB 1.9.16 library.
* Added a `./configure' script in all the distributions.
* Removed the output of the `display_*' option when running
  advcfg for AdvanceMENU.
* Fixed the detection of the screen resize keys in the
  advcfg and advv utility in the Linux platform.
  The keys are now changed to 'i' and 'k'.
* Added the %o option in the emulator command line to force the
  emulators to use the same orientation of the menu.
  Check the example in the advmenu.txt file.
* The keyboard key codes are changed another times. Now they are
  always the same for all the platform and for all the
  keyboard drivers. If you are using the linux version probably
  you need to reconfigure the event option with the new codes.
* Renamed the `msg_run' option in `run_msg'.
* Added the option `run_preview' to select which preview display
  before to run a game.
* Removed all the `select_*' option. They are now specified with the
  new `emulator_attrib' option. It allow to specify different
  display attribute for different emulator. For example you can
  show clones for AdvancePAC and only parents for AdvanceMAME.
* Fixed the slowdown bug with a lot of MESS roms.
* Generally improved the speed of the select/sort implementation
  of the list of games.
* Added the `loop' option to continuously play the MNG files.
* In a single column mode the left and right events are now like
  page up and page down events.
* Now the idle event never interrupt a long game clip or sound.
* If the generic emulator path is empty the idle start event
  is automatically disabled.
* When returning from a idle start event the game clip and sound
  aren't played.
* Added a new `info_import' option to display arbitrary information
  for every game.
* You can now specify more than one `desc_import', `type_import'
  and `group_import' options.
* Added in the contrib/ dir the hiscore.ini file to display the top
  hiscore of the MAME games.
* Various fix at the `advcfg' utility.
* Fixed some problems of the fullscreen use of the sdl system.
* Various bug fixed.


ADVANCEMENU VERSION 2.0.0 2002/08
=================================

* Added the `sdl' system which uses the libSDL graphics
  library. This system enable the use of the program
  in a Window Manager.
* Added the HOST_SYSTEM section in the makefile.
* Added the `windows' target in the Makefile. It use the `sdl'
  system.
* Added the `device_sdl_fullscreen' option to force the use of
  a fullscreen mode with the SDL library.
* The key specification in the config file are now by
  name and not by scancode. The list of available
  names is in the advmenu.txt file. This makes
  the configuration file portable.
* Added the support of the Windows MAME emulator with the
  emulator type `mame'. The old DOS MAME is still
  supported with the `dmame' emulator type.
* Added the support of the XMAME emulator with the
  emulator type `xmame'.
* The Linux version now searches the emulators in the whole
  PATH if a relative path is given.
* Added support for the 32 bit graphics output.
* The article `The' on the game names is put at the end
  of the name.


ADVANCEMAME VERSION 0.61.1 2002/07
==================================

* Fixed a stupid bug on some neogeo games.


ADVANCEMAME VERSION 0.61.0 2002/07
==================================

* Removed the input_analog[] and input_track[] options. They
  are now substituted by the new input_map[] option.
* Upgraded at the SVGALIB 1.9.15 library.
* Added the `vertical' and `horizontal' sections on the
  config file. With these sections you can have
  different configuration for vertical and horizontal
  games. If you have a rotating monitor, you can now
  always configure the correct orientation.
* The `display_rotate auto' option now selects always the
  `blit' rotation. The reason of this change is that
  the `core' rotation will be completely removed on the
  next MAME version (0.62).
  On monoprocessor machines this may result in a
  sensible slowdown on some games. Instead, on SMP
  (multiprocessor) machines all these games are now
  faster because the rotation is done in the parallel
  blit thread.
* Fixed the joystick problem with more than 8 buttons
  [Anthony D. Saxton (las_vegas)].
* Added the `display_intensity' option.
* Added the `display_artwork_crop' option.
* Fixed the `display_expand' option for the vertical vector
  games.
* Prevented the use on the NT platform.
* Added some new MMX blitters to speedup the blit rotation.
* In the Linux version if the HOME environment variable
  is not set all the files are read and written on the
  PREFIX/share/advance directory.
* Fixed a bug when forcing the use of the vbeline/3dfx driver.
* Enabled the interlaced modes with the 3dfx svgalib driver.
* Minor bugfix.


ADVANCEMENU VERSION 1.19.1 2002/07
==================================

* Fixed a bug when forcing the use of the vbeline/3dfx driver.
* Enabled the interlaced modes with the 3dfx svgalib driver.


ADVANCEMENU VERSION 1.19.0 2002/06
==================================

* Upgraded at the SVGALIB 1.9.15 library.
* Added the joystick calibration on the main menu.
  This fixes the inverted movement with some
  joysticks on the DOS version.
* The third mouse and joystick button now open the
  main menu.
* The `idle_screensaver_preview play' option now
  play only the animated snapshots. The static
  snapshots are ignored.
* A better random selection of the screensaver
  snapshot.
* In the Linux version if the HOME environment variable
  is not set all the files are read and written on the
  PREFIX/share/advance directory.
* Minor bugfix.


ADVANCEMAME VERSION 0.60.1 2002/05
==================================

* Fixed the MNG recording for some games.
* Added the input_hotkey option to disable the special
  key sequences like CTRL+ALT+DEL.
* Fixed the rgb 16pix effect on 32 bit modes.
* Disabled the pause key. It should not be used.
* The advs utility now prevent the keyboard buffer to be
  filled.
* Added a new `License' chapter at the faq.txt file.


ADVANCEMENU VERSION 1.18.3 2002/05
==================================

* Fixed an hang bug when no games are listed.


ADVANCEMAME VERSION 0.60.0 2002/05
==================================

* Upgraded at the SVGALIB 1.9.14 library.
* Solved a video mode restore problem with the
  vbeline drivers.
* After unpausing the idle exit timeout is now reset.
* Fixed the idle_exit timing on Linux.
* Fixed the size of vector games when a custom mode is
  specified with the display mode option.
* Other minor bugfix.


ADVANCEMENU VERSION 1.18.2 2002/05
==================================

* Upgraded at the SVGALIB 1.9.14 library.


ADVANCEPAC VERSION 0.58.0 2002/04
=================================

* Added the PacMAME target at AdvanceMAME.


ADVANCEMAME VERSION 0.59.1 2002/04
==================================

* Upgraded at the SVGALIB 1.9.13 library.
* Upgraded at the Allegro 4.01 library.
* Fixed some issues if no sound card is present.
* Fixed a bug in the blit rotation.
* Updated the list of the games which require the blit
  rotation for the auto option.
* Fixed the use of gamma and brightness on the rgb games.
* The precision of the frame rate of the generated MNG
  files is now always at least 1:1000000.
* The `mng' recording now can be started and stopped also
  during the pause.
* The `script_play' option now works also if
  `misc_startuptime' is 0.
* Fixed some issues on the directory paths.


ADVANCEMENU VERSION 1.18.1 2002/04
==================================

* Added the support for AdvancePAC with the emulator
  type `advpac'.
* Added the `advcfg' utility in the distribution
  package.


ADVANCEMENU VERSION 1.18.0 2002/04
==================================

* Added the list mode `text'. It displays only the
  game names without any image.
* Added description import from NMS files with the
  option `desc_import'
* Changed the behavior of the `*_import' options.
  Now the imported values never overwrite the
  user choices.
* Upgraded at the SVGALIB 1.9.13 library.
* Upgraded at the Allegro 4.01 library.
* Fixed the mouse deinitialization.
* Better screen separation with the list_mixed and
  full_mixed modes in video modes without
  square pixel.
* Fixed the use of absolute path without the drive
  specification.
* Fixed the aspect of the marquee images with
  vertical monitors.
* Minor bugfix.


ADVANCEMENU VERSION 1.17.5 2002/04
==================================

* Fixed the `emulator_rom_filter' option when more than
  one pattern is specified.
* Fixed a crash bug with roms on the root directory.
* Fixed a potentially crash bug on the MNG playing on
  low resolution modes.
* The fast movement ins/del keys now consider the games
  with a digit as the first char in the description
  of the same category.
* Minor bugfix.


ADVANCEMENU VERSION 1.17.4 2002/04
==================================

* Added the `preview_expand' option to better control the
  aspect of the images.
* The sound_foreground_begin effect is now correctly played.
* Added the option `idle_screensaver_preview play'.
* Fixed the `generic' emulation support.
* Fixed some minor issues on the image preview.
* Fixed the delete commands.
* Minor bugfix.


ADVANCEMAME VERSION 0.59.0 2002/03
==================================

* Added the option "-r" at the zmng utility. This fixes the
  bug when compressing 24 bit image which cannot be
  converted to 8 bit.
* Added the device_video_singlescan/doublescan/interlace
  options to disable the use of some mode types.
* Rewritten the `vgaline' DOS driver. Now it never uses the
  BIOS to set the video mode.
* The MNG files now use the FRAME chuck to specify a
  precise timing.
* Added the `misc_quiet' option to disable the text message :
  "AdvanceMAME - Copyright (C) 1999-2002 by..."
* Fixed some imprecision on the image stretch.
* Completed the color conversion functions.


ADVANCEMENU VERSION 1.17.3 2002/03
==================================

* The the first frame of the .mng files is used as static
  snapshot if none .png file is found.
* Better screen split on the list_mixed and full_mixed modes.
* Added the `resolution' sort order.
* Better .mng file support. The files saved with
  "Jasc Animation Shop" should work.
* The game description is now displayed in two positions in
  the screen saver.
* The "event_emulator" key now switch to the next emulator
  without the menu. You can still use the
  emulator menu calling it from the main menu.
* Added the `misc_quiet' option to disable the text message :
  "AdvanceMENU - Copyright (C) 1999-2002 by..."
* Fixed a crash bug on the rotated modes when a MNG end it's
  playing period.
* Fixed a crash bug when no video modes are available.
* Added support for mp3 files with a RIFF header.
* Minor bugfix.


ADVANCEMAME VERSION 0.58.1 2002/03
==================================

* Fixed the clock values printed on the first line of the
  video menu.
* Changed the behavior of the "display_adjust x" option.
  Now all the modes are adjusted in size, not only the
  nearest mode.
* Faster `scale2x' effect. Now optimized for AGP bus.
* Fixed the video and sound recording for the SMP machine.
* The .mng and .wav file are now saved always with the same
  basename.
* Fixed the selection of the video mode with the nearest clock.
* The idleexit feature now detect also the joystick and
  mouse use.
* MMX implementation of some functions of the tilemap engine.


ADVANCEMENU VERSION 1.17.2 2002/03
==================================

* Fixed the output of the `color' options with the
  `-default' command.


ADVANCEMENU VERSION 1.17.1 2002/03
==================================

* Fixed a bug importing category files.
* Fixed a compiling bug for gcc 2.95.x.
* Added the sound_buffer option to control the size of
  the sound buffer.
* Increased the sound interrupt frequency.
* Added the documentation of the `color' options.
* Added the output of the `color' and `event_assign' options
  with the `-default' command.


ADVANCEMAME VERSION 0.58.0 2002/02
==================================

* Added the video recording feature in `.mng' files.
* Added the `record_sound', `record_sound_time',
  `record_video', `record_video_time',
  `record_video_interleave' options.
* Added the `zmng' compression utility in the contrib/zmng dir.
* When recording, the sound is now generated ignoring
  the synchronization issues to get a perfect sound
  also with games with a very high frame skip.
* Now you can record sound and video without any length limit.
* The recorded sound is now NOT adjusted in volume.
* Minor corrections at the sound synchronization.


ADVANCEMENU VERSION 1.17.0 2002/02
==================================

* Added MNG animated snapshot !
* Faster PNG decoding.
* Added 3 new fonts in the contrib dir: amiga, c64_8x16 and
  c64_8x8 [Flemming Dupont].
* Bugfix for the case of the game descriptions.
* Bugfix for the use of " with path in the config file.
* The snapshot directories listed in the emulator configuration
  file now have the precedence over the directories
  specified in the advmenu.rc file.
* Readded the sound interrupt at the SEAL sound driver.
  It uses a lower frequency than the previous version
  (18 Hz instead of 100 Hz). So, please report feedback.


ADVANCEMESS VERSION 0.56.0 2002/01
==================================

* Added the MESS target at AdvanceMAME.


ADVANCEMAME VERSION 0.57.1 2002/01
==================================

* The default rom and sample directory are now `rom' and
  `sample' (singular).
* The Linux config directories are now named `$home/.advance' and
  `$prefix/share/advance'. Rename them manually.
* Fixed the sound snapshot saving.
* Fixed the graphics snapshot saving in Linux.
* Fixed the dir rights in creation in Linux.
* Fixed the support of roms not zipped.
* Fixed the `display_resize' option saving.
* Recompiled the video driver with lower optimizations.
* Readded the autocentering control menu.
* Fixed a SIGSEGV in the mode selection.
* Other minor bugfix.


ADVANCEMENU VERSION 1.16.1 2002/01
==================================

* Added support for AdvanceMESS with the `advmess' type.
  The support for AdvanceMESS is better than the MESS
  support because AdvanceMESS output more information
  with the -listinfo option.
* The linux config directories are now named `$home/.advance'
  and `$prefix/share/advance'.
* Fixed and renamed the options `group/type_inport' in
  `group/type_import'.
* All the MESS/AdvanceMESS software is always listed also if
  you choose to display only the parent rom.
* When you run a clone pressing F12 the MESS/AdvanceMESS
  software is not listed.


ADVANCEMAME VERSION 0.57.0 2002/01
==================================

* Improved the SMP performance. Now the blit stage is completely
  done by the second thread without any bitmap copy.
* Added a Console Frame Buffer video driver for Linux.
* Added the `misc_speed' option to control the speed of the game.
* Added the `sound_latency' option to control the size of the
  sound buffer.
* Added the `advs' utility. A wav/mp3 player.
* Added the `faq.txt' and `tips.txt' files.
* Fixed the `device_video' option. Now works also for `advv' and
  `advcfg'.
* Fixed the wrong patch command in the build.txt file.
* Added latency measure in the advk, advj and advm utilities.
* Removed the SEAL awe32 driver. The generic SEAL SoundBlaster
  driver is faster.
* Solved some problems and a crash bug on the mode selection
* Renamed all the `modeline' options in `device_video_modeline'
  in all the .rc files.
* Solved a bug in the svgaline nv3 driver.
* Fixed the double mouse support for the DOS version.
* Fixed the Allegro sound driver volume.
* Various bugs fixed


ADVANCEMENU VERSION 1.16.0 2002/01
==================================

* Added a Linux port
* Added a new emulator type `advmame' which support the new
  AdvanceMAME configuration format (from 0.56.2).
* Changed the name of the configuration file. Now it's
  named `advmenu.rc'. Check the `release.txt' file for
  the conversion instruction.
* Removed the `like_emulator' value for all the options.
  You should now explicitly configure them.
* Now you can specify an arbitrary game description with
  the `game' option. Check the `advmenu.txt' file.


ADVANCEMAME VERSION 0.56.2
==========================

* Fixed the .dat support in the DOS version.
* Fixed the script support.
* Fixed the name used for `memcard' files.
* Disabled the use of the rgb effects if the mode is palettized
* Added the contrib directory in the source distribution
* Added the TARGET=tiny option in the makefile


ADVANCEMAME VERSION 0.56.1
==========================

* General renaming:
  mame -> advmame
  mv -> advv
  cfg -> advcfg
  mk -> advk
* New utilities:
  advj - Joystick tester
  advm - Mouse tester
* A complete Linux/i386 port based on the SVGALIB 1.9.x library.
* A new frameskip computation system.
* A new format of configuration file (now named advmame.rc).
* Limited support of Multi Processor (SMP) architecture for
  the Linux version. Check the `misc_smp' option.
* New input_analog[] and input_track[] option to choice the
  mapping of the joystick and of the mouse. For example you
  can use the joystick for the first player and the mouse
  for the second player.
* Added support for all the Allegro sound drivers.
  Check the new option `device_sound'.
* Better and simpler video mode choice.
* Better vsync support, now it can be enabled and disabled
  at runtime.
* A new Makefile system, check the `build.txt' file for the new
  compilation instructions.
* Updated the safequit.dat database [Filipe Estima].
* Revised the docs [Filipe Estima and Randy Schnedler].
* Compiled with the latest Allegro 3.9.40 library.
* Various bugs fixed.


ADVANCEMAME VERSION 0.56.0.1 (NEVER RELEASED)
=============================================

* Removed a warning in the source
* Solved the bug of the brightness on screen menu
* Added a new safequit.dat database [Filipe Estima]
* Solved a bug with the VBE detection.
* Solved the bug for the detection of the svgaline Rendition
  driver.


ADVANCEMAME VERSION 0.56.0 2001/11
==================================

* Change at the SVGALIB Rage 128/Radeon drivers for the
  low clocks


ADVANCEMAME VERSION 0.55.2
==========================

* On the documentation the suggested value for pclock
  is now `pclock = 5 - 80'.
* Solved a bug that prevented the read of the vbeline_* options.
* Solved a bug that prevented a lot of games to start
  (centiped, nibbler, tempest, ...)
* Readded the support for the internal MAME debugger.
* Added the `[config] expand' option to use a bigger screen
  area when playing vertical games on horizontal monitors.
* Added the MMX implementation for the color conversions
  888 -> 332 and 555 -> 332 (mainly used in vector games)
* Added the generation of modes with double size with scanlines.


ADVANCEMAME VERSION 0.55.1
==========================

* Added the `[video] pclock' option to control the lower
  and higher limit of the pixel clock used.
  YOU MUST ENTER THIS VALUE IN YOUR mame.cfg.
  The lower value is the lower clock generable
  by your video board. The higher value is the video
  bandwidth of your monitor. If don't know these
  values you can start with `pclock = 5 - 70' which
  essentially enable any pixel clock needed by
  AdvanceMAME. (like the previous version)
* Added the `-report' option at the MV utility. You can use
  this option to create informative bug report on the
  video drivers.
* Updated with the new SVGALIB 1.9.12. It contains various
  video driver fix and a new `Rendition V2200' driver.
* Solved a bug on the command line parsing.
* Solved the crash bug for the vector games.
* Better mode generation for the vector games.


ADVANCEMAME VERSION 0.55.0 2001/09
==================================

* The `[gamename]' options are now correctly read.
* Renamed the option `video_mode_reset' to `videomodereset'
* The command line boolean options now don't need the
  argument "yes". You can disable them with
  the format -noOPTION.


ADVANCEMAME VERSION 0.53.2
==========================

* Revised the readme.txt/mame.txt/install.txt docs.
* Added the -cfg option to specify an alternate name of
  the configuration file.
* Added a new and improved fuzzy game name compare.
* Readded the soundcard=NUMBER options.
* Solved the hidded user interface bug.
* Solved a configuration bug that prevented the vsync option
  to work.
* Minor bugfix.


ADVANCEMAME VERSION 0.53.1
==========================

* Solved the crash bug on exit
* Solved the vsync deadlock bug
* Solved the text mode selection in the mv utility
* The G200/G100 reference clock set to 27MHz
* Added the missing makefile (advance.mak) in the source
  distribution
* Minor bugfix


ADVANCEMAME VERSION 0.53.0 2001/08
==================================

* Major release with BIG changes. This should be considered
  an alpha version.
* Kept the support for 8 bit modes. You can still use 8 bit
  modes for games with less than 256 colors without
  problems. You can also use 8 bit modes for all the other
  games but you lose in color precision.
* The modeline format is changed. The new format is independent
  of the video driver and of video board. The modelines
  can now be exchanged between users.
* Added a new set of video drivers called `svgaline' from
  the Linux SVGALIB library. These drivers overperform
  the old `vbeline' drivers. The old drivers are still
  supported anyway.
  These drivers are completely independent of the underline
  VBE BIOS. You don't need the SDD utility anymore.
* Added support for 32 bit depth.
* The sources are now completely independent from the MAMEDOS
  sources. They stay in a new directory called `advance'.
  Check the updated `build.txt' to compile.
* The configuration file is now named like the executable.
  For example "mamepp.exe" checks for "mamepp.cfg".
* Added the `videodepth' option to control the bit depth of the
  video mode used. The old `depth' option is still present
  but control only the internal size of the working MAME
  bitmap.
* Added the command line option `-default' to create a default
  `mame.cfg' file.
* Removed the `videogenerate=adjustxy' option.
* Removed all the -list* and -verify* options. These will may be
  added in a future version with an external utility.
  Only the -listinfo option is maintained.
* Updated the `mv' and `cfg' utility at the new features.
* Updated the `card.txt' file with a complete list of the video
  board supported.
* The safeexit option now uses the safequit.dat file to check if
  the exit is safe or not. If the game is in demo mode and no
  coin is inserted the "Continue/Exit" menu is not shown.
  [Filipe de V. Estima (Bugfinder), Ian Patterson]
* The `soundcard' option now uses text tag and not numbers.
  The tags are :
  auto - Automatic detection
  sb - Sound Blaster
  awe32 - Sound Blaster AWE 32 (probably the 'sb' driver is faster)
  pas - Pro Audio Spectrum
  gusmax - Gravis Ultrasound Max
  gus - Gravis Ultrasound
  wss - Windows Sound System
  ess - Ensoniq Soundscape


ADVANCEMENU VERSION 1.15.2
==========================

* Solved a bug that prevented the read of the vbeline_* options.


ADVANCEMENU VERSION 1.15.1
==========================

* Added the new `[video] pclock' option like AdvanceMAME. Add it
  in your configuration file.
* Minor bugfix


ADVANCEMENU VERSION 1.15.0
==========================

* Added the `emulator_roms_filter' option to filter the
  roms files for the `generic' emulator.
* The `coin' and `time' values of a parent games count also
  the clones if they are not displayed.
* Added a new event `shutdown' which exit promptly and
  shutdown the PC. (default CTRL+ESC)


ADVANCEMENU VERSION 1.14.2
==========================

* Removed the `cfg_scan' option. Now it's always active and
  really fast! The coins number is cached in the
  mm.cfg file and the .cfg files are read only the
  first time.
* Solved the `default_mode' selection bug.


ADVANCEMENU VERSION 1.14.1
==========================

* Added the emergency signal handlers like AdvanceMAME
* Minor bugfix


ADVANCEMENU VERSION 1.14.0
==========================

* The same video driver and modelines changes of AdvanceMAME 0.53
* Added the option video_depth to control the depth of the
  video mode used.
* The default video mode is now 1024x768 at 16 bit.
* The `format' option if present is used to create a video
  from scratch like AdvanceMAME.


ADVANCEMAME VERSION 0.37B16.1
=============================

* Added the -quiet option to prevent the startup messages.
* Minor bugfix
* Added support for the Voodoo5 board.
* Added support for other Rage 128 boards.


ADVANCEMAME VERSION 0.37B16.0 2001/07
=====================================

* Added the new `scale2x' blit effect. It's now the default
  when the `Magnify' option is activated.
* Solved the unexpected termination when you exit from the
  onscreen menu.
* The `safeexit' option now show a confirmation menu.
* Hopefully solved all the "Page Fault" exceptions.
  You should be able to play also very huge games like
  garou with only 64 Mb of memory.
* Changed the default keys for the sound recording.
  LCTRL+ENTER to start, ENTER to stop.
* Updated the contrib/aos section by Nick Bourdo
* Removed the dirty blit support
* Some new 'ATI r128` and `Trident Blade 3D' cards supported.


ADVANCEMAME VERSION 0.37B15.0 2001/05
=====================================

* The game aspect ratio is now used if available
* The `vsync' option is now ignored if no modes with the
  correct frequency rate are available
* Added the new scripts commands `simulate_event(EVENT,TIME)',
  `event(EVENT)' and simulate_key(KEY,TIME).
  Check the updated `script.txt' file.
* Added the new option `safeexit=yes'. If enabled to exit
  you need to keep pressed the ESC key for 3 seconds.
* The `cfg' utility now accepts the format values also in
  incremental format, not only in the differential format.


ADVANCEMAME VERSION 0.37B14.3
=============================

* Corrected a bug in the video mode generation for the high
  vertical resolution games with an Arcade/TV Monitor.
* Some change at the `vbe3' driver. Now it logs a lot of
  details for a better debugging
* Changed the source distribution. Now you must apply two
  patch. Check the build.txt file.
* Some fix and improvement at the `cfg' utility.
* Added support for saving the volume attenuation in
  the directory "att". [Rafael Prado Rocchi]
  You have to create the directory to enable this
  function.


ADVANCEMAME VERSION 0.37B14.2
=============================

* Removed the `[config] aspect' option. The aspect is
  4/3 as default.
* Removed the `[config] video_factor_frequency' option.
  The game frequency is now matched implicitly.
* Renabled the `[config] scanlines' option. Now video modes are
  generated and chosen with scanlines if available.
  Note that you generally need a wide Vclock range.
  Something like 55-125 Hz.
* Added the `[config] magnify' option to suggest the use of
  a double resolution.
* Added the `[config] rgb' to suggest the use of a true RGB mode.
  If you already used the `depth=16' option now you can
  set it to `depth=auto' and use `rgb=yes' instead.
* Some fix and improvement at the modes generation and choice.
* Some fix and improvement at the `cfg' utility.


ADVANCEMAME VERSION 0.37B14.1
=============================

* Added the configuration utility `cfg.exe' for the first
  time run.
* Updated the `install.txt' file for the `cfg' utility.
* Added the `[config] videogenerate' option to automatically
  create perfect video modes. Check the `mame.txt' and
  `install.txt' files for other info.
* Solved a "Division by Zero" bug caused by
  the incorrect use of textmode modelines.
* The "bliteffect = auto" option now select the "filter"
  effect if the game is stretched by a factor equal or
  greater than 2.
* The `pentium' version now uses the MMX if available.
* Added the `speed' utility to check the memory performance of
  your video board.


ADVANCEMAME VERSION 0.37B14.0 2001/04
=====================================

* Added a new type of effects to simulate the aspect of an Arcade
  Monitor with a PC monitor. Check the new option "rgbeffect".
  - triad 3 pixel (normal/strong)
  - triad 6 pixel (normal/strong)
  - trial 16 pixel (normal/strong)
  - scanline 2/3 vertical lines
  - scanline 2/3 horizontal lines
* General optimization at the blitter. A lot of new MMX
  code and some slowdown bugs fixed.
* Added the new "Video" menu entry "Show Pipeline".
  This option show the current Blit Pipeline stages.


ADVANCEMAME VERSION 0.37B13.0 2001/03
=====================================

* Solved the throttle problem when the sound is disabled
* Linked with the correct SEAL library. This solve the problem
  with some PCI Sound Blaster
* Some change at the F5 command (generate video mode) of
  the `mv' utility


ADVANCEMAME VERSION 0.37B12.0 2001/02
=====================================

* The scripts are terminated correctly also if the
  program crash.
* Better system recover if the program crash.
  Now the system should be more stable.
* Solved some "Page Fault" error in systems with low memory.
  Now you can run any game also with only
  64 Mbytes of memory.
* Increased the maximum turbospeed to 30 and turbostartuptime
  to 180 seconds
* Solved a precision time problem of the scripts. Now they work
  also if the frame rate is very high (> 1000)
* Now you can use the joystick, the keyboard and the mouse
  together like the official MAME.
* Added the support for the alpha blending and for the
  color conversion to any video mode depth. You can use
  the alpha blending also with 8 and 16 bits video modes.
  The best speed is with 15 bits video modes.
  The 32 bit video modes and the blit level rotation are
  currently unsupported.
* Minor speedup for the case with "depth=16" and a 8 bit video mode.
* Compiled with Allegro WIP 3.9.34 like the current MAME
* Added the new default mode 384x224 mainly for the CPS2 games
* Added the new config option `aspect'. This option control
  how compute the aspect ratio of the game emulated.
  The default behavior is different than the previous
  version. Check the file `mame.txt'


ADVANCEMENU VERSION 1.13.0
==========================

* Solved the empty list problem with the -default option
* Changed the default font.
* Added the `lock' option to prevent any modification at the user
  interface. You can activate it from the config file,
  from the runtime menu or pressing the lock key (scroll-lock).
* Added the `coin' sort key.


ADVANCEMENU VERSION 1.12.0
==========================

* Added the support for a `generic' emulator type. With this you
  should be able to use AdvanceMENU with any other emulator.
  Check the `mm.txt' file in the `emulator' section.
* Added a selection by Vertical/Horizontal
* Solved the `hidden cursor' bug
* The `<undefined>' selection is now saved
* Support for additional command line argument in the emulator call
* Solved a crash bug if no snapshot are available on the slideshow
* Added the game name on the slideshow
* The `enter' press on the slideshow now start the game
* Added the -quiet option to prevent the startup messages.


ADVANCEMENU VERSION 1.11.0
==========================

* Added external import of the CATLIST file
  [http://www.mameworld.net/catlist/]
  and of the `MacMAME Grouping Files'.
  [http://www.tznet.com/cmader/categories.html].
  See the new options `type_import' and `group_import'.
* Added two new preview modes `list_mixed' and `full_mixed'
  that show the snap, title, flyer and cabinet images
  together.
* Added the new option `config' to select when and if the
  runtime configuration  changes should be saved
  or restored.
* Added inclusion/exclusion attribute for the `Deco Cassette'
  and `PlayChoice-10' games.
* Added the `idle_screesaver_preview' option `off' to
  shutdown the monitor in the screensaver mode
  using the VESA/PM services if available.
* Removed the auto cutoff of the preview images.
* The icons and marquees images are now selectable with the
  new two modes `tile_icon' and `tile_marquee'.
  The older previous options `preview_icon' and
  `preview_marquee' don't exist anymore.


ADVANCEMENU VERSION 1.10.0
==========================

* The "neogeo" selection filter is now working
* Faster blit for MMX processors
* Progressive screen update
* Added a new fullscreen mode
* Added the sort/mode/preview/attribute items in the main menu
* Added the sort key in the status bar and in the game list
* Solved a bug on the tiled modes with vertical monitor.
* You can select the preview to use in the slide show mode with the
  new option "idle_screensaver_preview"


ADVANCEMENU VERSION 1.9.0
=========================

* Added a new event `rotate' to rotate the screen at runtime
  for cocktail machines. This event is mapped for default
  on the `0 PAD' key
* Added support for zipped collections of images and sounds.
  Simply copy the .zip archives with the .png,.pcx,.ico,
  .mp3,.wav in the various snap, flyers... directories.
  For best performance the .zip archives containing
  `.png' and `mp3' files should be compressed in
  `storing' mode (without compression). These file
  formats are already compressed and don't need to
  be compressed another time.
* Added support for 4 bit .ico files
* Long icon titles are now truncated and not skipped
* Solved the crash bug with empty preview images.
* The first preview image found is used. Not the last.
* Changed the default value of `cfg_scan' and `crc_scan' to `no'
* Added the `-default' option to force the creation of a
  default `mm.cfg'


ADVANCEMENU VERSION 1.8.0
=========================

* Added the new option `preview_adjust' to control how
  the images is stretched.
  Use `preview_adjust square' if you like images
  with the correct aspect ratio.
* The MP3 player is now able to skip the ID3 headers
* The `Run game' message is now customizable with the
  option `msg_run'.
* Added the `preview_default_*' options to specify default images.
* The mouse can be disabled with the option `mouse no'
* The background sound now continues also in the screensaver mode.
* Added a set of .cfg files for the most common TVs and Monitors.
* Some changes at the timer used for the `idle_start'
  and `idle_screensaver' options.
* Changed the default value of the option "sound_interrupt"
  to "yes". Enable it if your sound is choppy.
* Simplified the use with a normal PC monitor. If no video
  hclock/vclock or video modes are defined a default
  PC multisync monitor is assumed with the use of the
  standard VGA and VESA modes enabled.


ADVANCEMENU VERSION 1.7.0
=========================

* The screen saver now doesn't ignore the `exit_press' option
* Added trackball support. See the new `mouse_delta' option


ADVANCEMENU VERSION 1.6.0
=========================

* Added coinage support for mame. You can disable it with
  the cfg_scan option (to speedup the menu loading time)
* Removed the automatic creation of the info.txt file if the
  emulator executable is a batch file
* Added the option "exit_press 0" to completely disable the exit.
* The snapshot displayed in the listing mode without the clones is
  now the snapshot of the effective clone run if the parent
  set is not runnable.
* All the file name matching is now case insensitive.
* Added the new type of snapshot named `titles'. It works
  like `flyers' and other images.
* Some changes at the sound options. Check the mm.txt files
  for the sound_foreground_* and sound_background_*.
* Renamed `video_mode_switch' in `video_mode_reset'.


ADVANCEMENU VERSION 1.5.1
=========================

* Corrected the option `event_assign'
* Corrected the option `mode_skip'
* Corrected some problems with `"' in the `mm.cfg'
* Changed the game sort to be case insensitive


ADVANCEMENU VERSION 1.5.0
=========================

* Added support for Trident cards using the new video
  driver of VSyncMAME written by Saka.
  Use the "vbeline_driver=vbe3" option to revert to the
  old behavior.
* Documentation update. Now in sync with the program.
* Better icon support. Now you need to press `space' to activate it.
* Added the option `icon_space' to control the space
  between icons.
* The VBE BIOS is now initialized after every emulator start.
  This solves problems with some bogus VBE BIOS (3dfx).
* Added the `event_alpha' option to disable the fast moving
  with alphanumeric keys. This may be required with
  keyboard encoders when alphanumeric keys are used for
  others purpose.
* Added marquee support with the new mame.cfg option `marquees'.
  Press `space' to activate it.
* Added multi emulator support. Now you can list all the games
  of various emulators together. See the new mm.cfg
  `emulator' option.
* Added `raine' support.
* Added PCX support. Used by `raine' for the snapshots.
* Added a new emulator menu (key F6) and the `emulator_include'
  option to select that emulators to show
* Added the a new global menu (key ~) on which you can select
  other menus
* Added the option `video_font'
* Added the option `mode_skip'
* Added the option `video_config'
* Added the option `video_mode_switch'
* Added the option `joystick'
* Added the option `joystick_config'
* Added the option `video_orientation'
* Added the option `video_gamma'
* Added the option `video_brightness'
* Added support for `not', `or', `and' key definitions with the
  new option `event_assign'


ADVANCEMAME VERSION 0.37B11.1
=============================

* Corrected the confusion of the "[config] video"
  and "[script] video" options.


ADVANCEMAME VERSION 0.37B11.0 2001/01
=====================================

* Removed the option `turbostartupspeed'. Now it's always at the
  maximum speed available and at frameskip 11.
* Autoframeskip is automatically enabled when the turbo button
  is pressed
* Corrected the automatic video mode choice.
* Added the `video_factor_game_stretch' option. Now the
  'video_factor_*' options are documented in the
  'mame.txt' file. With these options you can control
  how the auto video mode is chosen.
  If you get incorrect results try to delete them and
  restart with the default values.
* Renamed the option `video_factor_strecth' in `video_factor_aspect'.
* Added scripts! You can control any external hardware devices
  using a like C scripts. See the new script.txt file.
* Added the option `video_mode_reset' to prevent the
  video mode reset at the emulator exit


ADVANCEMAME VERSION 0.37B10.0 2000/12
=====================================

* Added support for Trident cards using the new video
  driver of VSyncMAME written by Saka.
  Use the "vbeline_driver=vbe3" option to revert to the
  old behavior.
* Minor change at the `trident' driver for 16 bit modes
* Added two new `turbostartupspeed' and `turbostartuptime' options to
  speed up the game startup.
* Added a new `turbo' button (num pad *) and a new option
  `turbospeed' to speed up the game play
* Added two new simple effects `filterx' and `filtery'
* Changed the coinage support. Now it works for all
  the games because it intercepts the coin keys and it
  doesn't require the explicit driver support.
* Corrected some garbage on video when using artworks


ADVANCEMAME VERSION 0.37B9.0 2000/11
====================================

* Added the capability to save sound preview. Use `backspace' to start
  and `enter' to stop the recording.
  The file is saved in the `snap' directory in the `wav'
  format. The frequency rate is the value specified
  with the mame.cfg `samplerate' option.
  Use the mame.cfg `recordtime' option to limit the maximum
  record length in seconds.
* Corrected some color palette issues in the `vbe/vbeline' modes.
* Rewritten the choice of the best video mode. Now you can control
  the process with the new mame.cfg `video_factor_*' options.


ADVANCEMENU VERSION 1.4.0
=========================

* Added a new option `event_mode fast' to select if to
  wait or not for a complete screen redraw
* Added a new option `event_repeat' to select the repeat rate
  of the events
* Automatic exclude of flyers/cabinet modes if no images are found
* Added some new tiled modes `tile_big', `tile_enormous'
  and `tile_giant'
* More fast tiles scrolling
* Added a flashing cursor
* Added a new option `video_size' to select a generic video mode
  size without the use of the `mv' utility
* Added sound support. Play `wav' file for some action and `mp3'
  files in background. See the new mm.cfg `sound_*' options.
* Added per game sounds support. The mame.cfg option `snap' and
  `altss' are used to found `mp3' or `wav' sounds with the
  same name of the game to play when the cursor move
  to a specific game.
* Added support for `ico' (Windows Icons) snapshot.
  These images are only used in the bigger tile modes if
  available.
  The `ico' files are read using the new mame.cfg `icons'
  option.


ADVANCEMAME VERSION 0.37B8.0 2000/10
====================================

* Recovered from an harddisk crash!
* Halved the dotclock of interlaced modes in the "ati" driver
* Updated the contrib/nick directory with better instructions
  for newbies and for the use with ArcadeOS
* Added the contrib/prophet directory with example settings
  for the Princeton AR27T Monitor.


ADVANCEMENU VERSION 1.3.0 (0.37B8.0) 2000/10
============================================

* Better support for MESS
* Corrected some bugs related to long filenames and filenames
  with spaces or dots
* Added the command menu (F8) to do some file operations
* Added support for "cabinets" snapshot
* Corrected the proportional font display
* Added a fast move to the next system with the INS and DEL keys.


ADVANCEMAME VERSION 0.37B7.0
============================

* Corrected the aspect ratio of some games with
  VIDEO_ASPECT_RATIO_1_2 and ORIENTATION_SWAP_XY attributes.
* Corrected some audit options like -verifyroms,...
* Added the utility `portio' to drive the hardware ports.
* Added the utility `off' to shutdown the PC.
* Corrected a cheat menu bug (MAME bug)


ADVANCEMENU VERSION 1.2.0 (0.37B7.0)
====================================

* Added support for MESS
* Added support for loading GRX fonts
* Added support for proportional fonts
* Added some new GRX fonts in the contrib/fonts directory,
  you can found the complete (big) set at
  ftp://x2ftp.oulu.fi/pub/msdos/programming/djgpp/v1tk/cbgrf103.zip


ADVANCEMAME VERSION 0.37B6.0
============================

* Corrected the aspect ratio of some vectors games.
* Minor correction at the `vbe3' driver
* Added the option `[config] vsync_adjust'. If it's set to `yes'
  AND the `vsync' is enabled all the `vbeline' modes
  are adjusted to match the exact frame rate of the
  emulated game. This option makes sense only with a PC
  multisync monitor which can accept a wide range of
  vertical and horizontal frequencies.
  Try with :

    [config]
    vsync = yes
    vsync_adjust = yes

* Solved some bugs in the `r128' driver. Now working.
* Now `mame' doesn't add any default video modes if the list
  defined in the `mame.cfg' file is empty. You MUST use
  `mv' to select the video modes available.
* Now the required hclock/vclock specification for a LCD screen are:
  :[video]
  :hclock = 0
  :vclock = 0
* The default keys for the video mode change at runtime are now
  `,' (COMMA) and `.' (STOP) for preventing clash with the
  hotrod settings.
* If the exit is done by the idle timeout the exit code is !=0
* Removed the complete clear of all the video memory for
  problems with some NeoMagic cards (possible Segmentation
  fault)
* Added and recomputed a lot of video modelines


ADVANCEMENU VERSION 1.1.0 (0.37B6.0)
====================================

* Corrected the timing in the `idle_start' option, now
  the timer also reset if the user exit from `mame'
  pressing ESC (requires AdvanceMAME 0.37b5.1 or greater)
* When the clone aren't listed and you start a game not emulated
  correctly the best clone is run instead. If you want
  to force the run of the bad game use the F12 command.
* If the screenshot isn't found it's searched the screenshot of any
  available clones or parent games.
* The key for selecting/deselecting all in the menu are now 'INS'
  and 'DEL' and are remappable with the cfg file.
* Added the preview of the flyers pics. See the new options 'flyers'
  in and press SPACE to switch from snap to flyers
* New look
* Colors adjustable in the file `mm.cfg'
* Automatic cut of any symmetric left/right or up/down monochromatic
  band in the previews
* Compiled with the latest Allegro library to support all the
  newer joysticks
* Now works also if some games are missing in the info.txt


ADVANCEMAME VERSION 0.37B5.0 2000/08
====================================

* Added the video driver `r128' for the ATI Rage 128 boards
* Added the video driver `neomagic' for the NeoMagic boards,
  very common on laptops
* Updated the video driver `s6326' to the last VSyncMAME
  0.37b5 driver.
* Restructured the others video drivers.

If you have problem with these new drivers you can
disable them with the option:
    [video]
    vbeline_driver = no

* Added the contrib/xfree directory with some very useful
  technical documentation of video stuffs
* Changed the display format of the video mode list in `mame'
* Updated a lot the file `mame.txt'
* Added the support for a second mouse imported from OptiMAME
  by Andy Geez. You can found the custom mouse driver
  in the contrib/optimous directory.


ADVANCEMENU VERSION 1.0.0 (0.37B5.0) 2000/08
============================================

* Added a new menu mode to the utility `mm' which display
  a lot of tiled preview at the same times. Press TAB to
  cycle from one mode to another.
* Now the utility `mm' is available also as a standalone project
  named AdvanceMENU


ADVANCEMAME VERSION 0.37B4.0 2000/06
====================================

* Added `cirrus', `s3' and `matrox' video drivers
* Added the `-log' option at `mv'
* Added the `-nosound' option at `mv'
* Reinserted the mame option `triplebuffer'. If you want to activate
  the buffering you must insert the `triplebuffer = yes'
  option in your mame.cfg. The default is with buffering
  disabled like the official mame. (auto->yes, missing->no)
* Added some new `vbeline' modes for PAL/NTSC
* Added the resize command with the CTRL+ARROW keys in the `mv'
  test screen

I am interested in functionality reports with these information:
1) Model of your video board
2) The runtime log file "mv.log" generated with the command
"mv -log"  when you test (pressing ENTER) all the `vbeline'
video modes available.
3) The list of `vbeline' video modes that display incorrectly


ADVANCEMAME VERSION 0.37B3.1 (NEVER RELEASED)
=============================================

* Corrected a lot of bugs in the blitters when the rotation
  and effects are active together (segmentation fault)
* Corrected a bug in the palette conversion from 16 to 8 bit
  (slow down)
* Corrected a bug in `mm' if no snap was present for the first
  selected game (blank screen)
* Added the `max' effect also in rgb modes
* Corrected the save function of the `video' option
* Changed the default of the `resize' option from `integer'
  to `mixed'
* Changed the `mm' savescreen to fullscreen size
* Added the save state for the list of types and groups selected
  in the `mm' utility
* Corrected the save function of the video options by
  resolution with a vertical monitor
* Added an internal font in the `mm' utility that now
  doesn't require the file `mm.fnt'
* Added the automatic creation and updating of the file `info.txt'
  in the `mm' utility
* Added all the VSyncMAME drivers. See the new option
  `vbeline_driver' in the `mv.txt' file. Very
  thanks to Saka!
* Converted the `mame' ati video driver from the original MAME source.
* Added the center command with the ARROW keys in the `mv'
  test screen
* Minor changes and corrections of the mame menu interface
* Added the `merge disable' option at the `mm' utility


ADVANCEMAME VERSION 0.37B3.0 2000/05
====================================

* Added to the source distribution the missing files
  `blitmax.h' and `blitrot.h'
* Removed the file `makefile.dif' from the source distribution,
  now you can use the standard `mame' Makefile
* Corrected minor bugs in the `Analog Controls' and
  `Video Config' menu


ADVANCEMAME VERSION 0.37B2.2 (NEVER RELEASED)
=============================================

* Corrected the `mm' option merge
* Corrected the size of the vectors game
* Corrected the save function of the bliteffect option


ADVANCEMAME VERSION 0.37B2.1 2000/05
====================================

* Added to the `mm' utility the ability to save the
  position of the cursor between runs
* Added to the `mm' utility the options `merge' to select
  the format of your roms.
* Corrected the bug that prevented the correct loading and saving
  of the nvram files
* Added a new configuration method based on the resolution of
  the games. All the `[config]' options in the `mame.cfg'
  file are now read in three different sections in this
  order:

    [GAME] - the short game name like [pacman]
    [RESOLUTION] - the resolution of the game like [244x288]
        for raster games or [vector] for vector games
    [config] - the default section

* Inserted the option `dirty' like the current `mame', use
  `dirty = no' to disable the dirty buffer.
* Added to the `mm' utility a software key repeat for who use
  the hotrod console.
* Added a new menu option `Video Config' for selecting at runtime
  some video options like: video mode, effects, ...
* The video mode for any game is now saved only if
  requested with the appropriate menu entry.
* Changed the analog input stick behavior, read the
  section `ANALOG INPUT STICK' in the file `mame.cfg'


ADVANCEMAME VERSION 0.37B2.0 2000/05
====================================

* Corrected a bug that prevent the selection of the input codes
  for a specific game
* Corrected the problem of invisible columns on the right for
  some games. This problem is still presents in the complex
  blitters (stretch/rotate).
* Corrected a bug in the alignment of the memory of the visible
  part of the game bitmap.
* Moved and changed the `mm' option "idlestart" from the file
  mame.cfg to "idle_start" in the file mm.cfg
* Added the `mm' option "idle_move" to the file mm.cfg to realize
  a basic slide show
* Added the game screen size information in the `mm' utility
* Updated the `mm' documentation file `mm.txt'
* Corrected the gamma modification at runtime


ADVANCEMAME VERSION 0.37B1.0 2000/04
====================================



ADVANCEMAME VERSION 0.36R2.2
============================

* Added a warning screen for preventing the use of BIOS modes
  with low frequency monitors
* Corrected the parsing of fixed value in the "hclock=" option
* Added memory for skiplines and skipcolumns options for
  the single game
* Other minor changes


ADVANCEMAME VERSION 0.36R2.1
============================

* Corrected the error "Too low virtual x size" with some
  bogus VBE3 implementation
* Corrected and extended the vbeline modes
* Added the '[video]' option 'vbe_tweak=moderate|aggressive'
* The specifications of '[video]' options 'hclock'
  and 'vclock' are required
* Added hardware mode grabbing in command F6 in 'mv' for all modes
* Added customization of horizontal/vertical/pixel clock in
  command F5 in 'mv'
* Added mode number change for vgaline/vbeline in command F7 in 'mv'
* Changed the calibration screen in command F9 in 'mv'
* Changed the list of default video mode in 'mv', added a lot of
  default vbeline modes
* Documentation update


ADVANCEMAME VERSION 0.36R2.0
============================



ADVANCEMAME VERSION 0.36R1.0 (NEVER RELEASED)
=============================================

* Corrected a bug in the video mode change causing a freeze if the
  cheat option is active
* Corrected a bug in the vsync code causing a crash at the startup of
  many games
* Default video mode change keys are now '[' and ']'
* Added a memory for the manually selected video configuration


ADVANCEMAME VERSION 0.36RC2.0 2000/03
=====================================

* Corrected a bug causing memory corruption in video mode change
* Added absolute tick values in the profiler
* Corrected the sort menu of the 'mm' utility
* Changed the sort order of video modes in the 'mv' utility
* Corrected a bug in vsync code causing (sometimes)
  a big slowdown if 'frameskip=auto' is active
* Video mode change at runtime disabled if vsync is active, you can
  still change the video configuration on the same video mode


ADVANCEMAME VERSION 0.36RC1.1 (NEVER RELEASED)
==============================================

* Added a startup check for the presence of a mmx cpu if required
* Corrected a bug in color of the user interface in 16 bit modes
  causing wrong colors
* Corrected a bug if stretch and filter activated together causing
  incorrect video output
* Corrected a bug that permits to use unaligned bitmap causing a loss
  of performance with mmx
* Corrected a bug in vbe 8 bit modes with a palette of 8 bit causing
  incorrect colors


ADVANCEMAME VERSION 0.36RC1.0 2000/02
=====================================

* MAME compiled with Allegro WIP3931 (-march=i586), utilities
  compiled with WIP3928 (smaller)
* Added special blitters for unchained double and palette conversion
* Added new bliteffects for rgb video modes
  mean - merge lines with the mean colors
  filter - apply a low pass filter
* MAME compiled with a patched version of SEAL with improved sound
  quality
* Corrected some minor bugs on the blitrotate system
* Added the Advance Mame logo [Melanie Burns]


ADVANCEMAME VERSION 0.36B16.2 (NEVER RELEASED)
==============================================

* Added basic asm/mmx blit routines for x1,x2 horizontal stretch:
  the pentiumpro target uses asm routines with mmx instructions
  the pentium target uses asm routines with shift/swap instructions
* Added cache for input functions at core level
* Utility `mm' flush smartdrv cache before running games
* Added utility `mk'
* Correct bug of partially black screen with video conversion
  from 8 to 16 bit
* Video option bliteffect= for selecting the image
  reduction algorithm (when the screeen is too small for
  the complete image). Modes available :

    no - skip some lines
    max - plot the lightest pixel (work very well for
        pacman style games). Avaliable only if the
        game uses a fixed palette.
    auto - automatic selection (list based)
* Added video options blitrotate = auto, automatic selection (list based)
* Added new aos.txt and mame.dat for AOS [Nick Bourdo]
* Video configuration modifiable at runtime, press HOME/END,
  use the -log option for viewing the list of available
  video configuration for one game
* Added patch src.dif to apply at mame core sources for compiling
* Added `mame' configuration option "idleexit = SECONDS" for
  an automatic exit after SECONDS of inactivity
* Added `mm' configuration option "idlestart = SECONDS" for
  an automatic random start after SECONDS of inactivity
* Documentation changes


ADVANCEMAME VERSION 0.36B16.1 2000/02
=====================================

* Correct a bug in some blit routines, specifically in blitting
  in a 8 bit mode with a 16 bit palette
* Reinsert dedicated and faster blitting routines when no rotation
  is required


ADVANCEMAME VERSION 0.36B16.0 2000/02
=====================================

* Added rotation at blit level, use the new option "blitrotate = yes"
  for games that don't rotate correctly (ex. NeoGeo)
* Renamed the option "stretch" to "resize"
* Minor modifications at errorlog
* Minor modifications at mv
* Substituted the option `resize = yes' to `resize = integer'


ADVANCEMAME VERSION 0.36B15.1 2000/01
=====================================

* Correct the crash if "vsync" is active and no modes available
* Correct bug of missing horizontal lines if "scanline" is active
* Better output in errorlog.txt
* Correct bug in the input system


ADVANCEMAME VERSION 0.36B15.0 2000/01
=====================================

* Created the history.txt file


ADVANCEMAME VERSION 0.36B14.0 2000/01
=====================================



ADVANCEMAME VERSION 0.36B13.0 1999/12
=====================================



ADVANCEMAME VERSION 0.36B13.0 1999/12
=====================================



ADVANCEMAME VERSION 0.36B12.0 1999/12
=====================================



ADVANCEMAME VERSION 0.36B11.0 1999/12
=====================================



ADVANCEMAME VERSION 0.36B10.0 1999/11
=====================================



ADVANCEMAME VERSION 0.36B9.0 1999/11
====================================



ADVANCEMAME VERSION 0.36B8.0 1999/11
====================================



ADVANCEMAME VERSION 0.36B7.0 1999/10
====================================



ADVANCEMAME VERSION 0.36B6.0 1999/09
====================================



ADVANCEMAME VERSION 0.36B5.0 1999/09
====================================



ADVANCEMAME VERSION 0.36B4.0 1999/09
====================================



ADVANCEMAME VERSION 0.36B3.0 1999/08
====================================



ADVANCEMAME VERSION 0.36B2.0 1999/08
====================================



ADVANCEMAME VERSION 0.35.0 1999/07
==================================



ADVANCEMAME VERSION 0.35RC2.0 1999/06
=====================================



ADVANCEMAME VERSION 0.35RC1.0 1999/06
=====================================



ADVANCEMAME VERSION 0.34RC1.0 1998/12
=====================================



ADVANCEMAME VERSION 0.34B8.0 1998/12
====================================



ADVANCEMAME VERSION 0.34B7.0 1998/12
====================================



ADVANCEMAME VERSION 0.34B6.0 1998/11
====================================



ADVANCEMAME VERSION 0.34B5.0 1998/10
====================================



ADVANCEMAME VERSION 0.34B4.0 1998/10
====================================



ADVANCEMAME VERSION 0.34B3.0 1998/09
====================================



ADVANCEMAME VERSION 0.34B2.0 1998/09
====================================



ADVANCEMAME VERSION 0.34B1.0 1998/08
====================================



ADVANCEMAME VERSION 0.33.0 1998/08
==================================



ADVANCEMAME VERSION 0.33B8.0 1998/08
====================================



ADVANCEMAME VERSION 0.33B7.0 1998/07
====================================



ADVANCEMAME VERSION 0.33B6.0 1998/07
====================================



ADVANCEMAME VERSION 0.33B5.0 1998/06
====================================



ADVANCEMAME VERSION 0.31.0 1998/05
==================================

