Source: tenmado
Section: games
Priority: optional
Maintainer: Oohara Yuuma <oohara@debian.org>
Build-Depends: debhelper (>= 8), libsdl1.2-dev, libsdl-image1.2-dev, dh-autoreconf, dpkg-dev (>= 1.16.1)
Build-Conflicts: autoconf2.13, automake1.4
Standards-Version: 3.9.2
Homepage: http://www.interq.or.jp/libra/oohara/tenmado/index.html

Package: tenmado
Architecture: any
Depends: ${shlibs:Depends}, ${misc:Depends}
Description: hard-core shoot 'em up game in blue-or-red world
 tenmado is a vertically scrolling, late 1990s style (that is, a massive
 number of enemy shots against a smaller-than-it-looks spaceship) shoot 'em
 up game.  A very accurate collision detection makes it a game of
 dexterity.  If something looks like a triangle, it is a triangle, not
 a rectangle of similar size.
 .
 However, surviving is only 20% of the game.  The main feature of tenmado
 is the "color chain bonus".  You can get a very big score (about 100 times
 bigger than a normal enemy-destruction point) by destroying enemies of
 the same color successively.  It is easy or difficult depending on how
 greedy you are.
