!!ARBvp1.0
# REQUIRE GL_NV_vertex_program3
OPTION	NV_vertex_program3;
# REQUIRE GL_ARB_fragment_program_shadow
OPTION	ARB_fragment_program_shadow;
# REQUIRE GL_ARB_texture_rectangle
# FAIL - TXF not supported by GL_NV_vertex_program3

OUTPUT	SHADOWRECT = result.color;
TXF	SHADOWRECT, vertex.texcoord[0], texture[0], SHADOWRECT;
END
