yquake2 (6.00~dfsg1-1) unstable; urgency=medium

  * New upstream release
    - remove several patches, applied upstream

 -- Simon McVittie <smcv@debian.org>  Tue, 13 Dec 2016 13:34:32 +0000

yquake2 (5.34~dfsg1-1) unstable; urgency=medium

  * Switch Vcs-Git to https (see #810378)
  * Standards-Version: 3.9.8 (no changes needed)
  * New upstream release
    - no longer specific to amd64 and i386 (Closes: #826689)
    - install 3D crosshair for stereoscopic rendering
    - refresh patches
    - install new README.md instead of old README
  * Enable full compiler hardening
  * Rewrite __DATE__ patch to use SOURCE_DATE_EPOCH directly
  * debian/gbp.conf: use DEP-14 branch names

 -- Simon McVittie <smcv@debian.org>  Fri, 01 Jul 2016 08:55:49 +0100

yquake2 (5.32~dfsg1-1) unstable; urgency=medium

  * Imported Upstream version 5.32
  * Remove debian/patches/000*, applied upstream.

 -- Fabian Greffrath <fabian@debian.org>  Mon, 02 Nov 2015 10:43:42 +0100

yquake2 (5.31~dfsg1-2) unstable; urgency=medium

  [ Simon McVittie ]
  * Move patches from upstream to the beginning of the patch series,
    and add DEP-3 metadata
  * Split rpath-avoidance into a separate patch

  [ Fabian Greffrath ]
  * Add patch by Simon McVittie to override the default basedir
    instead of adding a path if SYSTEMWIDE is defined.
    + This lets "+set basedir" take precedence over the SYSTEMDIR,
      which is useful if you have the demo and full-game data installed
      in different base directories to be able to test the demo for
      regressions.
  * Add debian/yquake2.h to debian/clean to make sure it gets
    regenerated for each package revision.

 -- Fabian Greffrath <fabian@debian.org>  Tue, 06 Oct 2015 14:14:06 +0200

yquake2 (5.31~dfsg1-1) unstable; urgency=medium

  * Imported Upstream version 5.31~dfsg1
    + Backport two commits from upstream GIT to fix crosshair scaling
      (Closes: #799952).
    + Refresh patches.
  * Do not hard-code WITH_SYSTEMDIR at build time anymore. The engine expects
    the renderer in the same directory anyway and game data is expected in
    /usr/share/games/quake2, where this defaults to (Closes: #800118).
    + Extend debian/patches/Append...patch to also remove the bogus rpaths
      instructions from LDFLAGS.
  * Update Uploaders field and packaging Copyright to my <fabian@debian.org>
    address.
  * Add "Recommends: quake2" to the yamagi-quake2 package and
    "Recommends: quake2-server | yamagi-quake2" to yamagi-quake2-core.
  * Remove debian/README.source, did not contain any relevant information
    anymore.

 -- Fabian Greffrath <fabian@debian.org>  Tue, 29 Sep 2015 11:59:24 +0200

yquake2 (5.30~dfsg1-1) unstable; urgency=medium

  * New upstream release
    - update debian/copyright
    - refresh patches
    - drop patch adding LIBDIR: the engine now looks for files relative
      to the executable, which happens to be exactly the directory we were
      using as our LIBDIR
  * Use https and cgit for Vcs-Browser
  * Stop using numbered patches for gbp pq
  * Add patch to replace __DATE__ with BUILDDATE, and define that macro
    from the debian/changelog date
    - build with TZ=UTC and LC_ALL=C.UTF-8 to make that deterministic
  * Drop libjpeg-dev build-dependency, yquake2 now has its own simplistic
    JPEG loader

 -- Simon McVittie <smcv@debian.org>  Tue, 05 May 2015 11:02:44 +0100

yquake2 (5.21~dfsg1-2) unstable; urgency=medium

  * Change libjpeg8-dev build-dependency to libjpeg-dev for libjpeg-turbo
    transition
  * Standards-Version: 3.9.6 (no changes needed)

 -- Simon McVittie <smcv@debian.org>  Thu, 09 Oct 2014 08:07:27 +0100

yquake2 (5.21~dfsg1-1) unstable; urgency=low

  * New upstream release
    - the refresher (renderer) is now directly linked into the executable
    - refresh patches
  * Standards-Version: 3.9.5 (no changes needed)
  * Release to unstable

 -- Simon McVittie <smcv@debian.org>  Mon, 13 Jan 2014 10:22:42 +0000

yquake2 (5.11.v2~dfsg1-1) experimental; urgency=low

  [ Fabian Greffrath ]
  * Initial release (Closes: #689824).
  * Filter potentially non-free stuff out of the upstream release tarball.
  * Append to {C,LD}FLAGS instead of overriding them,
    obey dpkg-buildflags thereby.
  * Install port-specific architecture-dependent files
    into a separate LIBDIR directory.
  * Fix spelling-errors detected by lintian.
  * Add Recommends: libgl1-mesa-glx | libgl1, libopenal1. They get dlopen()ed
    and should be installed in all but unusual installations. This way they
    also show up in reportbug templates.

  [ Simon McVittie ]
  * Add myself to Uploaders
  * Enable pristine-tar support
  * Fix git-import-orig filter syntax
  * Also filter out src/backends/sdl_osx since those files' origin and
    license are unclear
  * debian/copyright: document why this is in contrib, and how the
    orig tarball was filtered
  * Provide a virtual package for the quake2-engine
  * Take the engine and server off the $PATH, recommending the quake2
    package (from src:quake >= 4) as the "user-facing" Quake II package
  * Provide virtual packages for the quake2-engine and quake2-engine-server
  * Split out a yamagi-quake2-core package with the server and shared files
  * Link against libgl, libopenal1 libraries at compile time in the
    usual way, instead of dlopen() + Recommends
  * Set SYSTEMWIDE directory to the LIBDIR, so the wrapper scripts
    in the quake2, quake2-server packages can select either demo data
    (/usr/share/games/quake2-demo) or full data (/usr/share/games/quake2)
    if both are installed
  * yamagi-quake2-core: add Breaks/Replaces for the
    yamagi-quake2 packages provided by upstream
  * Upload to experimental

 -- Simon McVittie <smcv@debian.org>  Sun, 29 Sep 2013 14:38:45 +0100

