quake (8) unstable; urgency=medium

  * Avoid ambiguous precedence of Makefile rules for 24px icons,
    fixing FTBFS with recent make (Closes: #751039)

 -- Simon McVittie <smcv@debian.org>  Tue, 10 Jun 2014 22:56:23 +0100

quake (7) unstable; urgency=low

  [ Fabian Greffrath ]
  * Sort Debian control files via "wrap-and-sort -ab".

  [ Simon McVittie ]
  * quake2-server: don't recommend x11-utils | etc., they are only used
    in the clients
  * Recommend kde-baseapps-bin instead of transitional kdebase-bin

 -- Simon McVittie <smcv@debian.org>  Sun, 09 Mar 2014 13:56:32 +0000

quake (6) unstable; urgency=low

  * Generate recoloured icons for Quake mission packs
  * Put built files in build/
  * Mention bug 728506 in the version 5 changelog
  * Add some keywords to the .desktop files
  * Add VCS fields to debian/control
  * Standards-Version: 3.9.5 (no changes needed)
  * Take over the quake3 and quake3-server binary packages from src:quake3
  * Add a recoloured Team Arena icon
  * Add Keywords to quake3.desktop
  * Duplicate quake3 lintian overrides to quake, quake2 since they concern
    the copyright file, which was merged

 -- Simon McVittie <smcv@debian.org>  Mon, 13 Jan 2014 11:03:16 +0000

quake3 (1.4) unstable; urgency=low

  * Add status action to init script
  * Don't refuse to start a new quake3-server if there's a stale pid file
    (similar to #678543)
  * Report ioquake3, ioquake3-server information in quake3, quake3-server bugs
  * Standards-Version: 3.9.3 (no changes)
  * Update copyright dates
  * Add a Description to the init script
  * Run a server from the quake3-server package by default (as per Policy),
    unless this is an upgrade from 1.3 or older
  * During purge of quake3-server, delete files owned by Debian-quake3 before
    deleting the user itself

 -- Simon McVittie <smcv@debian.org>  Sat, 23 Jun 2012 14:08:41 +0100

quake3 (1.3) unstable; urgency=low

  * Make the desktop file definitely run /usr/games/quake3, and not some
    other quake3 on the user's $PATH
  * Upload to unstable/contrib now that I've done the same with g-d-p 25

 -- Simon McVittie <smcv@debian.org>  Wed, 16 Mar 2011 15:49:39 +0000

quake3 (1.2) experimental; urgency=low

  * Make the QUAKE3_BACKTRACE option work properly

 -- Simon McVittie <smcv@debian.org>  Sun, 16 Jan 2011 22:27:07 +0000

quake3 (1.1) experimental; urgency=low

  * Allow game-data-packager to satisfy the quake3-data dependency
  * If quake3-data is missing from quake3, don't allow the game to run (the
    engine doesn't cope well with it); instead, use zenity, kdialog, xmessage
    or (as a last resort) terminal output to tell the user about
    game-data-packager
  * If quake3-data is missing from quake3-server, just output to the console
  * Add a simple init script (disabled by default, so you don't have to use
    it if you prefer to run the server under screen or something), based on
    the one in tremulous-server

 -- Simon McVittie <smcv@debian.org>  Fri, 12 Nov 2010 23:12:28 +0000

quake3 (1.0) experimental; urgency=low

  [ Jack Coulter ]
  * Initial packaging (Closes: #487933), based on work by Marc Leeman and
    Bruno Kleinert

  [ Simon McVittie ]
  * Adapt for the current version of ioquake3
  * Upgrade to source format 3.0 (native), debhelper v8, machine-readable
    copyright, and Policy version 3.9.1
  * Include the GIMP source file for the logo (from ioquake3), and produce
    lower-quality versions from it at build time
  * Upload to experimental for now, until a version of game-data-packager
    that can produce quake3-data reaches unstable

 -- Simon McVittie <smcv@debian.org>  Fri, 22 Oct 2010 23:29:21 +0100

quake (5) experimental; urgency=low

  * Team upload.
  * Fix quake2 dependency to be quake2-engine, not quake-engine.
    (Closes: #728506)

 -- Jonathan Dowland <jmtd@debian.org>  Mon, 11 Nov 2013 15:03:41 +0000

quake (4) experimental; urgency=low

  * Add support for Quake II
  * Upload to experimental

 -- Simon McVittie <smcv@debian.org>  Sun, 29 Sep 2013 14:51:56 +0100

quake (3) unstable; urgency=low

  [ David Banks ]
  * Add LSB description field to init script.
  * Add status action to init script (ported from quake3 package).
  * Bump debhelper compat version to 9 to avoid python warning.
  * Bump standards version to the latest version, 3.9.3.

  [ Simon McVittie ]
  * Apply patch from Stephan Springl to install successfully with
    non-shadow passwords (Closes: #679642)
  * Standards-Version: 3.9.4, no changes needed

 -- Simon McVittie <smcv@debian.org>  Thu, 26 Sep 2013 21:53:10 +0100

quake (2) unstable; urgency=low

  [ David Banks ]
  * Suggest correct path to darkplaces

  [ Simon McVittie ]
  * Upload to unstable

 -- Simon McVittie <smcv@debian.org>  Wed, 09 Nov 2011 18:16:05 +0000

quake (1) experimental; urgency=low

  [ David Banks ]
  * Initial release.

  [ Simon McVittie ]
  * Move to contrib/games due to dependency on non-distributable data
  * Allow game-data-packager to satisfy the quake-data dependency: if a
    user installs this package before data, we want g-d-p to get installed,
    and the launcher copes gracefully with being run with no data
  * Change dependencies and re-word package description to talk about
    quake-registered and quake-shareware specifically, since they're the
    core packages
  * Recommend something that can display the "need data" message
  * Replace bitmapped icon with an independently-created SVG and scripts
    to generate various sizes
  * Add a Quake mini-policy in debian/policy.txt, describing a quake-engine
    alternative, and use that
  * Give the script a --engine switch to force a particular engine
  * Include menu entries for the mission packs, which are automatically
    hidden if the corresponding data files are not installed
  * Add a quake-server binary package

 -- Simon McVittie <smcv@debian.org>  Fri, 15 Jul 2011 17:35:56 +0100
