partial default xkb_types "default" {

 
 
 

 virtual_modifiers Alt;
 virtual_modifiers LevelThree;
 virtual_modifiers LAlt;
 virtual_modifiers RAlt;
 virtual_modifiers RControl;
 virtual_modifiers LControl;

 type "PC_SUPER_LEVEL2" {
 modifiers = Mod4;
 map[None] = Level1;
 map[Mod4] = Level2;
 level_name[Level1] = "Base";
 level_name[Level2] = "Super";
 };

 type "PC_CONTROL_LEVEL2" {
 modifiers = Control;
 map[None] = Level1;
 map[Control] = Level2;
 level_name[Level1] = "Base";
 level_name[Level2] = "Control";
 };

 type "PC_LCONTROL_LEVEL2" {
 modifiers = LControl;
 map[None] = Level1;
 map[LControl] = Level2;
 level_name[Level1] = "Base";
 level_name[Level2] = "LControl";
 };

 type "PC_RCONTROL_LEVEL2" {
 modifiers = RControl;
 map[None] = Level1;
 map[RControl] = Level2;
 level_name[Level1] = "Base";
 level_name[Level2] = "RControl";
 };

 type "PC_ALT_LEVEL2" {
 modifiers = Alt;
 map[None] = Level1;
 map[Alt] = Level2;
 level_name[Level1] = "Base";
 level_name[Level2] = "Alt";
 };

 type "PC_LALT_LEVEL2" {
 modifiers = LAlt;
 map[None] = Level1;
 map[LAlt] = Level2;
 level_name[Level1] = "Base";
 level_name[Level2] = "LAlt";
 };

 type "PC_RALT_LEVEL2" {
 modifiers = RAlt;
 map[None] = Level1;
 map[RAlt] = Level2;
 level_name[Level1] = "Base";
 level_name[Level2] = "RAlt";
 };

 type "CTRL+ALT" {
 modifiers = Control+Alt+Shift+LevelThree;
 map[None] = Level1;
 map[Shift] = Level2;
 map[LevelThree] = Level3;
 map[Shift+LevelThree] = Level4;
 map[Control+Alt] = Level5;
 preserve[Shift] = Shift;
 preserve[Shift+LevelThree] = Shift;
 level_name[Level1] = "Base";
 level_name[Level2] = "Shift";
 level_name[Level3] = "Alt Base";
 level_name[Level4] = "Shift Alt";
 level_name[Level5] = "Ctrl+Alt";
 };

 
 
 
 
 
 
 
 type "LOCAL_EIGHT_LEVEL" {
 modifiers = Shift+Lock+LevelThree+Control;

 map[None] = Level1;
 map[Lock+Shift] = Level1;
 map[Shift] = Level2;
 map[Lock] = Level2;

 map[LevelThree] = Level3;
 map[Lock+Shift+LevelThree] = Level3;
 map[Shift+LevelThree] = Level4;
 map[Lock+LevelThree] = Level4;

 map[Control] = Level5;
 map[Lock+Shift+Control] = Level5;
 map[Shift+Control] = Level6;
 map[Lock+Control] = Level6;

 map[LevelThree+Control] = Level7;
 map[Lock+Shift+LevelThree+Control] = Level7;
 map[Shift+LevelThree+Control] = Level8;
 map[Lock+LevelThree+Control] = Level8;

 level_name[Level1] = "Base";
 level_name[Level2] = "Shift";
 level_name[Level3] = "Level3";
 level_name[Level4] = "Shift Level3";
 level_name[Level5] = "Ctrl";
 level_name[Level6] = "Shift Ctrl";
 level_name[Level7] = "Level3 Ctrl";
 level_name[Level8] = "Shift Level3 Ctrl";
 };

};
