#!/usr/bin/python
Import ('env')

sources = env.Glob('*.cpp')

incs ='. #source/kernel/gen_system #intern/string #intern/moto/include'
incs += ' ' + env['BF_PYTHON_INC']

env.BlenderLib ( 'bf_expressions', sources, Split(incs), [], libtype=['game','player'], priority = [45,125] )
