--- a/src/mission.cpp
+++ b/src/mission.cpp
@@ -95,7 +95,7 @@
 
 
 	sprintf(missions[MISN_START].primaryObjective[0],
-		"Escape from WEAPCO Persuit");
+		"Escape from WEAPCO Pursuit");
 	missions[MISN_START].primaryType[0] = M_DESTROY_ALL_TARGETS;
 	missions[MISN_START].completed1[0] = OB_INCOMPLETE;
 
@@ -782,7 +782,7 @@
 		{
 			info_setLine("*** Experimental Fighter Destroyed - Mission Completed ***", FONT_GREEN);
 			intermission_planets[PLANET_CLOAKFIGHTER].missionCompleted = 1;
-			radio_setMessage(FS_CHRIS, "That's one less suprise that WEAPCO can spring on us!", 1);
+			radio_setMessage(FS_CHRIS, "That's one less surprise that WEAPCO can spring on us!", 1);
 			game.experimentalShield = 0;
 		}
 	}
