Main object, on which all objects depend. More...
#include "../../misc/countedptr.hpp"#include "../../road_type.h"#include "../../rail_type.h"#include "script_types.hpp"#include "../script_suspend.hpp"#include "../../misc/countedptr.hpp"#include "../../road_type.h"#include "../../rail_type.h"#include "../script_suspend.hpp"Go to the source code of this file.
Data Structures | |
| class | ScriptObject |
| Uper-parent object of all API classes. More... | |
| class | ScriptObject::ActiveInstance |
| A class that handles the current active instance. More... | |
Typedefs | |
| typedef bool( | ScriptModeProc )() |
| The callback function for Mode-classes. | |
Main object, on which all objects depend.
Definition in file script_object.hpp.
1.7.1