Event Town Founded, indicating a new town has been created. More...
#include <script_event_types.hpp>
Public Member Functions | |
| ScriptEventTownFounded (TownID town) | |
| TownID | GetTownID () |
| Get the TownID of the town. | |
Static Public Member Functions | |
| static ScriptEventTownFounded * | Convert (ScriptEvent *instance) |
| Convert an ScriptEvent to the real instance. | |
Private Attributes | |
| TownID | town |
| The town that got founded. | |
Event Town Founded, indicating a new town has been created.
ai game
Definition at line 773 of file script_event_types.hpp.
| ScriptEventTownFounded::ScriptEventTownFounded | ( | TownID | town | ) | [inline] |
| town | The town that was created. |
Definition at line 778 of file script_event_types.hpp.
| static ScriptEventTownFounded* ScriptEventTownFounded::Convert | ( | ScriptEvent * | instance | ) | [inline, static] |
Convert an ScriptEvent to the real instance.
| instance | The instance to convert. |
Definition at line 788 of file script_event_types.hpp.
| TownID ScriptEventTownFounded::GetTownID | ( | ) | [inline] |
Get the TownID of the town.
Definition at line 794 of file script_event_types.hpp.
References town.
1.7.1